OpenMW
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00001 #ifndef GAME_MWWORLD_ACTIONALCHEMY_H 00002 #define GAME_MWWORLD_ACTIONALCHEMY_H 00003 00004 #include "action.hpp" 00005 00006 namespace MWWorld 00007 { 00008 class ActionAlchemy : public Action 00009 { 00010 virtual void executeImp (const Ptr& actor); 00011 }; 00012 } 00013 00014 #endif