OpenMW
Namespace List
Here is a list of all namespaces with brief descriptions:
anonymous_namespace{actors.cpp}
anonymous_namespace{aicombat.cpp}
anonymous_namespace{aiescort.cpp}
anonymous_namespace{aitravel.cpp}
anonymous_namespace{aiwander.cpp}
anonymous_namespace{alchemywindow.cpp}
anonymous_namespace{birth.cpp}
anonymous_namespace{cellstore.cpp}
anonymous_namespace{character.cpp}
anonymous_namespace{charactercreation.cpp}
anonymous_namespace{columns.cpp}
anonymous_namespace{constrainedfiledatastream.cpp}
anonymous_namespace{container.cpp}
anonymous_namespace{containeritemmodel.cpp}
anonymous_namespace{containerstore.cpp}
anonymous_namespace{creature.cpp}
anonymous_namespace{dialogue.cpp}
anonymous_namespace{fontloader.cpp}
anonymous_namespace{formatting.cpp}
anonymous_namespace{generator.cpp}
anonymous_namespace{inputmanagerimp.cpp}
anonymous_namespace{itemview.cpp}
anonymous_namespace{journalbooks.cpp}
anonymous_namespace{journalwindow.cpp}
anonymous_namespace{light.cpp}
anonymous_namespace{loadmgef.cpp}
anonymous_namespace{localscripts.cpp}
anonymous_namespace{material.cpp}
anonymous_namespace{misc.cpp}
anonymous_namespace{npc.cpp}
anonymous_namespace{npcanimation.cpp}
anonymous_namespace{pathfinding.cpp}
anonymous_namespace{quadtreenode.cpp}
anonymous_namespace{quickkeysmenu.cpp}
anonymous_namespace{race.cpp}
anonymous_namespace{scene.cpp}FIXME
anonymous_namespace{scrollwindow.cpp}
anonymous_namespace{selectwrapper.cpp}
anonymous_namespace{settingswindow.cpp}
anonymous_namespace{sortfilteritemmodel.cpp}
anonymous_namespace{spellcreationdialog.cpp}
anonymous_namespace{spellwindow.cpp}
anonymous_namespace{statsextensions.cpp}
anonymous_namespace{universalid.cpp}
anonymous_namespace{unshieldthread.cpp}
anonymous_namespace{weather.cpp}
anonymous_namespace{world.cpp}
anonymous_namespace{worldimp.cpp}
boost
boost::filesystem
Bsa
BtOgre
CompilerScript compiler
Compiler::Ai
Compiler::Animation
Compiler::Cell
Compiler::Console
Compiler::Container
Compiler::Control
Compiler::Dialogue
Compiler::Generator
Compiler::Gui
Compiler::Misc
Compiler::Sky
Compiler::Sound
Compiler::Stats
Compiler::Transformation
Compiler::User
ContentSelectorModel
ContentSelectorView
CS
CSMDoc
CSMFilter
CSMSettings
CSMTools
CSMWorld
CSMWorld::Columns
CSVDoc
CSVFilter
CSVRender
CSVSettings
CSVTools
CSVWorld
ESMESM/ESP records
ESMSESM/ESP record store
EsmTool
FileFinderLinux/Windows-path resolving
Files
ICS
InterpreterScript interpreter
Launcher
Loading
Misc
MWBase
MWClassWorkaround for non-OOP design of the record system
MWDialogueNPC dialogues
MWGui
MWGUIHUD and windows
MWGui::anonymous_namespace{bookpage.cpp}
MWGui::Controllers
MWGui::Widgets
MWInputUser input and character controls
MWMechanicsGame mechanics and NPC-AI
MWRenderRendering via Ogre
MWScriptMW-specific script extentions and integration of the script system into OpenMW
MWScript::AiAI-related script functionality
MWScript::Animation
MWScript::CellCell-related script functionality
MWScript::ConsoleScript functionality limited to the console
MWScript::ContainerContainer-related script functionality (chests, NPCs, creatures)
MWScript::ControlPlayer controls-related script functionality
MWScript::DialogueDialogue/Journal-related script functionality
MWScript::GuiGUI-related script functionality
MWScript::Misc
MWScript::SkySky-related script functionality
MWScript::Sound
MWScript::StatsStats-related script functionality (creatures and NPCs)
MWScript::TransformationStats-related script functionality (creatures and NPCs)
MWScript::UserTemporary script functionality limited to the console
MWSoundSound & music
MWWorldWorld data
MyGUI
Nif
NifBullet
NifOgre
NifOverrides
OEngine
OEngine::GUI
OEngine::Physic
OEngine::Render
Ogre
OgreInit
OMWIntegration of OpenMW-subsystems
Render
Settings
SFO
sh
Terrain
ToUTFText encoding
ToUTF8
Translation
Utils