OpenMW
Functions
anonymous_namespace{actors.cpp} Namespace Reference

Functions

void adjustBoundItem (const std::string &item, bool bound, const MWWorld::Ptr &actor)
bool disintegrateSlot (MWWorld::Ptr ptr, int slot, float disintegrate)

Function Documentation

void anonymous_namespace{actors.cpp}::adjustBoundItem ( const std::string &  item,
bool  bound,
const MWWorld::Ptr actor 
)
bool anonymous_namespace{actors.cpp}::disintegrateSlot ( MWWorld::Ptr  ptr,
int  slot,
float  disintegrate 
)