OpenMW
|
Functions | |
void | adjustBoundItem (const std::string &item, bool bound, const MWWorld::Ptr &actor) |
bool | disintegrateSlot (MWWorld::Ptr ptr, int slot, float disintegrate) |
void anonymous_namespace{actors.cpp}::adjustBoundItem | ( | const std::string & | item, |
bool | bound, | ||
const MWWorld::Ptr & | actor | ||
) |
bool anonymous_namespace{actors.cpp}::disintegrateSlot | ( | MWWorld::Ptr | ptr, |
int | slot, | ||
float | disintegrate | ||
) |