OpenMW
|
Functions | |
int | Log2 (int n) |
ChildDirection | reflect (ChildDirection dir, Direction dir2) |
bool | adjacent (ChildDirection dir, Direction dir2) |
QuadTreeNode * | searchNeighbourRecursive (QuadTreeNode *currentNode, Direction dir) |
Ogre::Real | distance (const Ogre::AxisAlignedBox &box, const Ogre::Vector3 &v) |
void | makeQuad (Ogre::SceneManager *sceneMgr, float left, float top, float right, float bottom, Ogre::MaterialPtr material) |
bool anonymous_namespace{quadtreenode.cpp}::adjacent | ( | ChildDirection | dir, |
Direction | dir2 | ||
) |
Ogre::Real anonymous_namespace{quadtreenode.cpp}::distance | ( | const Ogre::AxisAlignedBox & | box, |
const Ogre::Vector3 & | v | ||
) |
int anonymous_namespace{quadtreenode.cpp}::Log2 | ( | int | n | ) |
void anonymous_namespace{quadtreenode.cpp}::makeQuad | ( | Ogre::SceneManager * | sceneMgr, |
float | left, | ||
float | top, | ||
float | right, | ||
float | bottom, | ||
Ogre::MaterialPtr | material | ||
) |
ChildDirection anonymous_namespace{quadtreenode.cpp}::reflect | ( | ChildDirection | dir, |
Direction | dir2 | ||
) |
QuadTreeNode* anonymous_namespace{quadtreenode.cpp}::searchNeighbourRecursive | ( | QuadTreeNode * | currentNode, |
Direction | dir | ||
) |