| OpenMW
   
    | 
| Functions | |
| int | Log2 (int n) | 
| ChildDirection | reflect (ChildDirection dir, Direction dir2) | 
| bool | adjacent (ChildDirection dir, Direction dir2) | 
| QuadTreeNode * | searchNeighbourRecursive (QuadTreeNode *currentNode, Direction dir) | 
| Ogre::Real | distance (const Ogre::AxisAlignedBox &box, const Ogre::Vector3 &v) | 
| void | makeQuad (Ogre::SceneManager *sceneMgr, float left, float top, float right, float bottom, Ogre::MaterialPtr material) | 
| bool anonymous_namespace{quadtreenode.cpp}::adjacent | ( | ChildDirection | dir, | 
| Direction | dir2 | ||
| ) | 
| Ogre::Real anonymous_namespace{quadtreenode.cpp}::distance | ( | const Ogre::AxisAlignedBox & | box, | 
| const Ogre::Vector3 & | v | ||
| ) | 
| int anonymous_namespace{quadtreenode.cpp}::Log2 | ( | int | n | ) | 
| void anonymous_namespace{quadtreenode.cpp}::makeQuad | ( | Ogre::SceneManager * | sceneMgr, | 
| float | left, | ||
| float | top, | ||
| float | right, | ||
| float | bottom, | ||
| Ogre::MaterialPtr | material | ||
| ) | 
| ChildDirection anonymous_namespace{quadtreenode.cpp}::reflect | ( | ChildDirection | dir, | 
| Direction | dir2 | ||
| ) | 
| QuadTreeNode* anonymous_namespace{quadtreenode.cpp}::searchNeighbourRecursive | ( | QuadTreeNode * | currentNode, | 
| Direction | dir | ||
| ) | 
 1.7.6.1
 1.7.6.1