|
OpenMW
|
Functions | |
| int | Log2 (int n) |
| ChildDirection | reflect (ChildDirection dir, Direction dir2) |
| bool | adjacent (ChildDirection dir, Direction dir2) |
| QuadTreeNode * | searchNeighbourRecursive (QuadTreeNode *currentNode, Direction dir) |
| Ogre::Real | distance (const Ogre::AxisAlignedBox &box, const Ogre::Vector3 &v) |
| void | makeQuad (Ogre::SceneManager *sceneMgr, float left, float top, float right, float bottom, Ogre::MaterialPtr material) |
| bool anonymous_namespace{quadtreenode.cpp}::adjacent | ( | ChildDirection | dir, |
| Direction | dir2 | ||
| ) |
| Ogre::Real anonymous_namespace{quadtreenode.cpp}::distance | ( | const Ogre::AxisAlignedBox & | box, |
| const Ogre::Vector3 & | v | ||
| ) |
| int anonymous_namespace{quadtreenode.cpp}::Log2 | ( | int | n | ) |
| void anonymous_namespace{quadtreenode.cpp}::makeQuad | ( | Ogre::SceneManager * | sceneMgr, |
| float | left, | ||
| float | top, | ||
| float | right, | ||
| float | bottom, | ||
| Ogre::MaterialPtr | material | ||
| ) |
| ChildDirection anonymous_namespace{quadtreenode.cpp}::reflect | ( | ChildDirection | dir, |
| Direction | dir2 | ||
| ) |
| QuadTreeNode* anonymous_namespace{quadtreenode.cpp}::searchNeighbourRecursive | ( | QuadTreeNode * | currentNode, |
| Direction | dir | ||
| ) |
1.7.6.1