OpenMW
apps/openmw/mwworld/actionrepair.hpp
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00001 #ifndef GAME_MWWORLD_ACTIONREPAIR_H
00002 #define GAME_MWWORLD_ACTIONREPAIR_H
00003 
00004 #include "action.hpp"
00005 
00006 namespace MWWorld
00007 {
00008     class ActionRepair : public Action
00009     {
00010             virtual void executeImp (const Ptr& actor);
00011 
00012     public:
00013         ActionRepair(const MWWorld::Ptr& item);
00014     };
00015 }
00016 
00017 #endif