OpenMW
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00001 #ifndef GAME_MWWORLD_ACTIONTALK_H 00002 #define GAME_MWWORLD_ACTIONTALK_H 00003 00004 #include "ptr.hpp" 00005 #include "action.hpp" 00006 00007 namespace MWWorld 00008 { 00009 class ActionTalk : public Action 00010 { 00011 virtual void executeImp (const Ptr& actor); 00012 00013 public: 00014 00015 ActionTalk (const Ptr& actor); 00017 }; 00018 } 00019 00020 #endif