OpenMW
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00001 #ifndef GAME_MWWORLD_ACTIONTELEPORT_H 00002 #define GAME_MWWORLD_ACTIONTELEPORT_H 00003 00004 #include <string> 00005 00006 #include <components/esm/defs.hpp> 00007 00008 #include "action.hpp" 00009 00010 namespace MWWorld 00011 { 00012 class ActionTeleport : public Action 00013 { 00014 std::string mCellName; 00015 ESM::Position mPosition; 00016 00017 virtual void executeImp (const Ptr& actor); 00018 00019 public: 00020 00021 ActionTeleport (const std::string& cellName, const ESM::Position& position); 00023 }; 00024 } 00025 00026 #endif