OpenMW
MWGui::WindowManager Member List
This is the complete list of members for MWGui::WindowManager, including all inherited members.
activateKeyPressed()MWGui::WindowManager [virtual]
activateQuickKey(int index)MWGui::WindowManager [virtual]
addVisitedLocation(const std::string &name, int x, int y)MWGui::WindowManager [virtual]
allow(GuiWindow wnd)MWGui::WindowManager [virtual]
allowMouse()MWGui::WindowManager [virtual]
changeCell(MWWorld::CellStore *cell)MWGui::WindowManager [virtual]
changePointer(const std::string &name)MWGui::WindowManager [virtual]
cleanupGarbage()MWGui::WindowManager [private]
configureSkills(const SkillList &major, const SkillList &minor)MWGui::WindowManager [virtual]
containsMode(GuiMode mode) const MWGui::WindowManager [virtual]
disallowAll()MWGui::WindowManager [virtual]
disallowMouse()MWGui::WindowManager [virtual]
enableRest()MWGui::WindowManager [inline, virtual]
enterPressed()MWGui::WindowManager [virtual]
executeInConsole(const std::string &path)MWGui::WindowManager [virtual]
Faction typedefMWGui::WindowManager
FactionList typedefMWGui::WindowManager
forceHide(MWGui::GuiWindow wnd)MWGui::WindowManager [virtual]
frameStarted(float dt)MWGui::WindowManager [virtual]
getBookWindow()MWGui::WindowManager [virtual]
getConfirmationDialog()MWGui::WindowManager [virtual]
getConsole()MWGui::WindowManager [virtual]
getContainerWindow()MWGui::WindowManager [virtual]
getCountDialog()MWGui::WindowManager [virtual]
getCursorVisible()MWGui::WindowManager [virtual]
getDialogueWindow()MWGui::WindowManager [virtual]
getFullHelp() const MWGui::WindowManager [virtual]
getGameSettingString(const std::string &id, const std::string &default_)MWGui::WindowManager [virtual]
getGui() const MWGui::WindowManager [virtual]
getInventoryWindow()MWGui::WindowManager [virtual]
getJournalAllowed()MWGui::WindowManager [inline, virtual]
getLoadingScreen()MWGui::WindowManager [virtual]
getMode() const MWGui::WindowManager [virtual]
getMousePosition(int &x, int &y)MWGui::WindowManager [virtual]
getMousePosition(float &x, float &y)MWGui::WindowManager [virtual]
getPlayerAttributeValues()MWGui::WindowManager [virtual]
getPlayerMajorSkills()MWGui::WindowManager [virtual]
getPlayerMinorSkills()MWGui::WindowManager [virtual]
getPlayerSkillValues()MWGui::WindowManager [virtual]
getPlayerSleeping()MWGui::WindowManager [virtual]
getRestEnabled()MWGui::WindowManager [virtual]
getScrollWindow()MWGui::WindowManager [virtual]
getSelectedSpell()MWGui::WindowManager [inline, virtual]
getSpellBuyingWindow()MWGui::WindowManager [virtual]
getSpellWindow()MWGui::WindowManager [virtual]
getSubtitlesEnabled()MWGui::WindowManager [virtual]
getTradeWindow()MWGui::WindowManager [virtual]
getTranslationDataStorage() const MWGui::WindowManager [virtual]
getTravelWindow()MWGui::WindowManager [virtual]
getWorldMouseOver()MWGui::WindowManager [virtual]
initUI()MWGui::WindowManager
isAllowed(GuiWindow wnd) const MWGui::WindowManager [virtual]
isConsoleMode() const MWGui::WindowManager [virtual]
isGuiMode() const MWGui::WindowManager [virtual]
mAlchemyWindowMWGui::WindowManager [private]
mAllowedMWGui::WindowManager [private]
mBatchCountMWGui::WindowManager [private]
mBookWindowMWGui::WindowManager [private]
mCharGenMWGui::WindowManager [private]
mCompanionWindowMWGui::WindowManager [private]
mConfirmationDialogMWGui::WindowManager [private]
mConsoleMWGui::WindowManager [private]
mConsoleOnlyScriptsMWGui::WindowManager [private]
mContainerWindowMWGui::WindowManager [private]
mCountDialogMWGui::WindowManager [private]
mCrosshairEnabledMWGui::WindowManager [private]
mCursorManagerMWGui::WindowManager [private]
mCursorVisibleMWGui::WindowManager [private]
mDialogueWindowMWGui::WindowManager [private]
mDragAndDropMWGui::WindowManager [private]
mEnchantingDialogMWGui::WindowManager [private]
messageBox(const std::string &message, const std::vector< std::string > &buttons=std::vector< std::string >(), bool showInDialogueModeOnly=false)MWGui::WindowManager [virtual]
mForceHiddenMWGui::WindowManager [private]
mFPSMWGui::WindowManager [private]
mGarbageDialogsMWGui::WindowManager [private]
mGuiMWGui::WindowManager [private]
mGuiManagerMWGui::WindowManager [private]
mGuiModesMWGui::WindowManager [private]
mHudMWGui::WindowManager [private]
mHudEnabledMWGui::WindowManager [private]
mInputBlockerMWGui::WindowManager [private]
mInventoryWindowMWGui::WindowManager [private]
mJournalMWGui::WindowManager [private]
mLevelupDialogMWGui::WindowManager [private]
mLoadingScreenMWGui::WindowManager [private]
mMapMWGui::WindowManager [private]
mMenuMWGui::WindowManager [private]
mMerchantRepairMWGui::WindowManager [private]
mMessageBoxManagerMWGui::WindowManager [private]
mPlayerAttributesMWGui::WindowManager [private]
mPlayerMajorSkillsMWGui::WindowManager [private]
mPlayerMinorSkillsMWGui::WindowManager [private]
mPlayerNameMWGui::WindowManager [private]
mPlayerRaceIdMWGui::WindowManager [private]
mPlayerSkillValuesMWGui::WindowManager [private]
mQuickKeysMenuMWGui::WindowManager [private]
mRechargeMWGui::WindowManager [private]
mRenderingMWGui::WindowManager [private]
mRepairMWGui::WindowManager [private]
mRestAllowedMWGui::WindowManager [private]
mScrollWindowMWGui::WindowManager [private]
mSelectedSpellMWGui::WindowManager [private]
mSettingsWindowMWGui::WindowManager [private]
mShowFPSLevelMWGui::WindowManager [private]
mShownMWGui::WindowManager [private]
mSoftwareCursorMWGui::WindowManager [private]
mSoulgemDialogMWGui::WindowManager [private]
mSpellBuyingWindowMWGui::WindowManager [private]
mSpellCreationDialogMWGui::WindowManager [private]
mSpellWindowMWGui::WindowManager [private]
mStatsWindowMWGui::WindowManager [private]
mSubtitlesEnabledMWGui::WindowManager [private]
mToolTipsMWGui::WindowManager [private]
mTrackedWindowsMWGui::WindowManager [private]
mTradeWindowMWGui::WindowManager [private]
mTrainingWindowMWGui::WindowManager [private]
mTranslationDataStorageMWGui::WindowManager [private]
mTravelWindowMWGui::WindowManager [private]
mTriangleCountMWGui::WindowManager [private]
mWaitDialogMWGui::WindowManager [private]
notifyInputActionBound()MWGui::WindowManager [virtual]
onCursorChange(const std::string &name)MWGui::WindowManager [private]
onFrame(float frameDuration)MWGui::WindowManager [virtual]
onKeyFocusChanged(MyGUI::Widget *widget)MWGui::WindowManager [private]
onRetrieveTag(const MyGUI::UString &_tag, MyGUI::UString &_result)MWGui::WindowManager [private]
onSoulgemDialogButtonPressed(int button)MWGui::WindowManager
onWindowChangeCoord(MyGUI::Window *_sender)MWGui::WindowManager [private]
popGuiMode()MWGui::WindowManager [virtual]
processChangedSettings(const Settings::CategorySettingVector &changed)MWGui::WindowManager [virtual]
pushGuiMode(GuiMode mode)MWGui::WindowManager [virtual]
readPressedButton()MWGui::WindowManager [virtual]
removeDialog(OEngine::GUI::Layout *dialog)MWGui::WindowManager [virtual]
removeGuiMode(GuiMode mode)MWGui::WindowManager [virtual]
removeStaticMessageBox()MWGui::WindowManager [virtual]
renderWorldMap()MWGui::WindowManager
setBounty(int bounty)MWGui::WindowManager [virtual]
setCursorVisible(bool visible)MWGui::WindowManager [private, virtual]
setDragDrop(bool dragDrop)MWGui::WindowManager [virtual]
setDrowningBarVisibility(bool visible)MWGui::WindowManager [virtual]
setDrowningTimeLeft(float time)MWGui::WindowManager [virtual]
setEnemy(const MWWorld::Ptr &enemy)MWGui::WindowManager [virtual]
setFocusObject(const MWWorld::Ptr &focus)MWGui::WindowManager [virtual]
setFocusObjectScreenCoords(float min_x, float min_y, float max_x, float max_y)MWGui::WindowManager [virtual]
setHMSVisibility(bool visible)MWGui::WindowManager [virtual]
setInteriorMapTexture(const int x, const int y)MWGui::WindowManager [virtual]
setKeyFocusWidget(MyGUI::Widget *widget)MWGui::WindowManager [virtual]
setMinimapVisibility(bool visible)MWGui::WindowManager [virtual]
setNewGame(bool newgame)MWGui::WindowManager [virtual]
setPlayerClass(const ESM::Class &class_)MWGui::WindowManager [virtual]
setPlayerDir(const float x, const float y)MWGui::WindowManager [virtual]
setPlayerPos(const float x, const float y)MWGui::WindowManager [virtual]
setReputation(int reputation)MWGui::WindowManager [virtual]
setSelectedEnchantItem(const MWWorld::Ptr &item)MWGui::WindowManager [virtual]
setSelectedSpell(const std::string &spellId, int successChancePercent)MWGui::WindowManager [virtual]
setSelectedWeapon(const MWWorld::Ptr &item)MWGui::WindowManager [virtual]
setSneakVisibility(bool visible)MWGui::WindowManager [virtual]
setSpellVisibility(bool visible)MWGui::WindowManager [virtual]
setValue(const std::string &id, const MWMechanics::Stat< int > &value)MWGui::WindowManager [virtual]
setValue(int parSkill, const MWMechanics::Stat< float > &value)MWGui::WindowManager [virtual]
setValue(const std::string &id, const MWMechanics::DynamicStat< float > &value)MWGui::WindowManager [virtual]
setValue(const std::string &id, const std::string &value)MWGui::WindowManager [virtual]
setValue(const std::string &id, int value)MWGui::WindowManager [virtual]
setWeaponVisibility(bool visible)MWGui::WindowManager [virtual]
showCompanionWindow(MWWorld::Ptr actor)MWGui::WindowManager [virtual]
showCrosshair(bool show)MWGui::WindowManager [virtual]
showSoulgemDialog(MWWorld::Ptr item)MWGui::WindowManager [virtual]
SkillList typedefMWBase::WindowManager
startEnchanting(MWWorld::Ptr actor)MWGui::WindowManager [virtual]
startRecharge(MWWorld::Ptr soulgem)MWGui::WindowManager [virtual]
startRepair(MWWorld::Ptr actor)MWGui::WindowManager [virtual]
startRepairItem(MWWorld::Ptr item)MWGui::WindowManager [virtual]
startSelfEnchanting(MWWorld::Ptr soulgem)MWGui::WindowManager [virtual]
startSpellMaking(MWWorld::Ptr actor)MWGui::WindowManager [virtual]
startTraining(MWWorld::Ptr actor)MWGui::WindowManager [virtual]
staticMessageBox(const std::string &message)MWGui::WindowManager [virtual]
toggleFogOfWar()MWGui::WindowManager [virtual]
toggleFullHelp()MWGui::WindowManager [virtual]
toggleHud()MWGui::WindowManager [virtual]
toggleVisible(GuiWindow wnd)MWGui::WindowManager [virtual]
trackWindow(OEngine::GUI::Layout *layout, const std::string &name)MWGui::WindowManager [private]
unsetForceHide(MWGui::GuiWindow wnd)MWGui::WindowManager [virtual]
unsetSelectedSpell()MWGui::WindowManager [virtual]
unsetSelectedWeapon()MWGui::WindowManager [virtual]
update()MWGui::WindowManager [virtual]
updatePlayer()MWGui::WindowManager [virtual]
updateSkillArea()MWGui::WindowManager [virtual]
updateVisible()MWGui::WindowManager [private]
wakeUpPlayer()MWGui::WindowManager [virtual]
WindowManager(const Compiler::Extensions &extensions, int fpsLevel, OEngine::Render::OgreRenderer *mOgre, const std::string &logpath, const std::string &cacheDir, bool consoleOnlyScripts, Translation::Storage &translationDataStorage, ToUTF8::FromType encoding)MWGui::WindowManager
MWBase::WindowManager::WindowManager()MWBase::WindowManager [inline]
windowResized(int x, int y)MWGui::WindowManager [virtual]
wmUpdateFps(float fps, unsigned int triangleCount, unsigned int batchCount)MWGui::WindowManager [virtual]
~WindowManager()MWGui::WindowManager [virtual]