This is the complete list of members for
MWRender::LocalMap, including all inherited members.
coordStr(const int x, const int y) | MWRender::LocalMap | [private] |
deleteBuffers() | MWRender::LocalMap | [private] |
getInteriorMapPosition(Ogre::Vector2 pos, float &nX, float &nY, int &x, int &y) | MWRender::LocalMap | |
isPositionExplored(float nX, float nY, int x, int y, bool interior) | MWRender::LocalMap | |
LocalMap(OEngine::Render::OgreRenderer *, MWRender::RenderingManager *rendering) | MWRender::LocalMap | |
mAngle | MWRender::LocalMap | [private] |
mBounds | MWRender::LocalMap | [private] |
mBuffers | MWRender::LocalMap | [private] |
mCameraNode | MWRender::LocalMap | [private] |
mCameraPosNode | MWRender::LocalMap | [private] |
mCameraRotNode | MWRender::LocalMap | [private] |
mCellCamera | MWRender::LocalMap | [private] |
mCellX | MWRender::LocalMap | [private] |
mCellY | MWRender::LocalMap | [private] |
mInterior | MWRender::LocalMap | [private] |
mInteriorName | MWRender::LocalMap | [private] |
mLight | MWRender::LocalMap | [private] |
mRendering | MWRender::LocalMap | [private] |
mRenderingManager | MWRender::LocalMap | [private] |
render(const float x, const float y, const float zlow, const float zhigh, const float xw, const float yw, const std::string &texture) | MWRender::LocalMap | [private] |
requestMap(MWWorld::CellStore *cell, float zMin, float zMax) | MWRender::LocalMap | |
requestMap(MWWorld::CellStore *cell, Ogre::AxisAlignedBox bounds) | MWRender::LocalMap | |
rotatePoint(const Ogre::Vector2 &p, const Ogre::Vector2 &c, const float angle) | MWRender::LocalMap | [private] |
saveFogOfWar(MWWorld::CellStore *cell) | MWRender::LocalMap | |
saveTexture(const std::string &texname, const std::string &filename) | MWRender::LocalMap | [private] |
sFogOfWarResolution | MWRender::LocalMap | [private, static] |
sFogOfWarSkip | MWRender::LocalMap | [private, static] |
sMapResolution | MWRender::LocalMap | [private, static] |
sSize | MWRender::LocalMap | [private, static] |
updatePlayer(const Ogre::Vector3 &position, const Ogre::Quaternion &orientation) | MWRender::LocalMap | |
~LocalMap() | MWRender::LocalMap | |