This is the complete list of members for
MWRender::LocalMap, including all inherited members.
| coordStr(const int x, const int y) | MWRender::LocalMap | [private] |
| deleteBuffers() | MWRender::LocalMap | [private] |
| getInteriorMapPosition(Ogre::Vector2 pos, float &nX, float &nY, int &x, int &y) | MWRender::LocalMap | |
| isPositionExplored(float nX, float nY, int x, int y, bool interior) | MWRender::LocalMap | |
| LocalMap(OEngine::Render::OgreRenderer *, MWRender::RenderingManager *rendering) | MWRender::LocalMap | |
| mAngle | MWRender::LocalMap | [private] |
| mBounds | MWRender::LocalMap | [private] |
| mBuffers | MWRender::LocalMap | [private] |
| mCameraNode | MWRender::LocalMap | [private] |
| mCameraPosNode | MWRender::LocalMap | [private] |
| mCameraRotNode | MWRender::LocalMap | [private] |
| mCellCamera | MWRender::LocalMap | [private] |
| mCellX | MWRender::LocalMap | [private] |
| mCellY | MWRender::LocalMap | [private] |
| mInterior | MWRender::LocalMap | [private] |
| mInteriorName | MWRender::LocalMap | [private] |
| mLight | MWRender::LocalMap | [private] |
| mRendering | MWRender::LocalMap | [private] |
| mRenderingManager | MWRender::LocalMap | [private] |
| render(const float x, const float y, const float zlow, const float zhigh, const float xw, const float yw, const std::string &texture) | MWRender::LocalMap | [private] |
| requestMap(MWWorld::CellStore *cell, float zMin, float zMax) | MWRender::LocalMap | |
| requestMap(MWWorld::CellStore *cell, Ogre::AxisAlignedBox bounds) | MWRender::LocalMap | |
| rotatePoint(const Ogre::Vector2 &p, const Ogre::Vector2 &c, const float angle) | MWRender::LocalMap | [private] |
| saveFogOfWar(MWWorld::CellStore *cell) | MWRender::LocalMap | |
| saveTexture(const std::string &texname, const std::string &filename) | MWRender::LocalMap | [private] |
| sFogOfWarResolution | MWRender::LocalMap | [private, static] |
| sFogOfWarSkip | MWRender::LocalMap | [private, static] |
| sMapResolution | MWRender::LocalMap | [private, static] |
| sSize | MWRender::LocalMap | [private, static] |
| updatePlayer(const Ogre::Vector3 &position, const Ogre::Quaternion &orientation) | MWRender::LocalMap | |
| ~LocalMap() | MWRender::LocalMap | |