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MWRender
OcclusionQuery
MWRender::OcclusionQuery Member List
This is the complete list of members for
MWRender::OcclusionQuery
, including all inherited members.
getSunVisibility
() const
MWRender::OcclusionQuery
[inline]
mActive
MWRender::OcclusionQuery
[private]
mActiveQuery
MWRender::OcclusionQuery
[private]
mBBNodeReal
MWRender::OcclusionQuery
[private]
mBBQueryTotal
MWRender::OcclusionQuery
[private]
mBBQueryVisible
MWRender::OcclusionQuery
[private]
mDoQuery
MWRender::OcclusionQuery
[private]
mFirstFrame
MWRender::OcclusionQuery
[private]
mRendering
MWRender::OcclusionQuery
[private]
mSunNode
MWRender::OcclusionQuery
[private]
mSunTotalAreaQuery
MWRender::OcclusionQuery
[private]
mSunVisibility
MWRender::OcclusionQuery
[private]
mSunVisibleAreaQuery
MWRender::OcclusionQuery
[private]
mSupported
MWRender::OcclusionQuery
[private]
mWasVisible
MWRender::OcclusionQuery
[private]
notifyRenderSingleObject
(Ogre::Renderable *rend, const Ogre::Pass *pass, const Ogre::AutoParamDataSource *source, const Ogre::LightList *pLightList, bool suppressRenderStateChanges)
MWRender::OcclusionQuery
[protected, virtual]
OcclusionQuery
(OEngine::Render::OgreRenderer *, Ogre::SceneNode *sunNode)
MWRender::OcclusionQuery
renderQueueEnded
(Ogre::uint8 queueGroupId, const Ogre::String &invocation, bool &repeatThisInvocation)
MWRender::OcclusionQuery
[protected, virtual]
setActive
(bool active)
MWRender::OcclusionQuery
[inline]
setSunNode
(Ogre::SceneNode *node)
MWRender::OcclusionQuery
supported
()
MWRender::OcclusionQuery
update
(float duration)
MWRender::OcclusionQuery
~OcclusionQuery
()
MWRender::OcclusionQuery
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