OpenMW
MWRender::RenderingManager Member List
This is the complete list of members for MWRender::RenderingManager, including all inherited members.
addObject(const MWWorld::Ptr &ptr)MWRender::RenderingManager
addWaterRippleEmitter(const MWWorld::Ptr &ptr, float scale=1.f, float force=1.f)MWRender::RenderingManager
allowVanityMode(bool allow)MWRender::RenderingManager [inline]
applyFog(bool underwater)MWRender::RenderingManager [private]
boundingBoxToScreen(Ogre::AxisAlignedBox bounds)MWRender::RenderingManager
cellAdded(MWWorld::CellStore *store)MWRender::RenderingManager
changeVanityModeScale(float factor)MWRender::RenderingManager [inline]
configureAmbient(MWWorld::CellStore &mCell)MWRender::RenderingManager
configureFog(MWWorld::CellStore &mCell)MWRender::RenderingManager
configureFog(const float density, const Ogre::ColourValue &colour)MWRender::RenderingManager
disableLights(bool sun)MWRender::RenderingManager
enableLights(bool sun)MWRender::RenderingManager
enableTerrain(bool enable)MWRender::RenderingManager
frameStarted(float dt, bool paused)MWRender::RenderingManager
getActors()MWRender::RenderingManager [private, virtual]
getAnimation(const MWWorld::Ptr &ptr)MWRender::RenderingManager
getCameraDistance() const MWRender::RenderingManager
getFader()MWRender::RenderingManager
getInteriorMapPosition(Ogre::Vector2 position, float &nX, float &nY, int &x, int &y)MWRender::RenderingManager
getObjects()MWRender::RenderingManager [private, virtual]
getOcclusionQuery()MWRender::RenderingManager [inline]
getShadows()MWRender::RenderingManager
getSkyManager()MWRender::RenderingManager
getTerrainHeightAt(Ogre::Vector3 worldPos)MWRender::RenderingManager
getTriangleBatchCount(unsigned int &triangles, unsigned int &batches)MWRender::RenderingManager
getViewport()MWRender::RenderingManager [inline]
isPositionExplored(float nX, float nY, int x, int y, bool interior)MWRender::RenderingManager
mActorsMWRender::RenderingManager [private]
mAmbientColorMWRender::RenderingManager [private]
mAmbientModeMWRender::RenderingManager [private]
mCameraMWRender::RenderingManager [private]
mDebuggingMWRender::RenderingManager [private]
mFactoryMWRender::RenderingManager [private]
mFallbackMWRender::RenderingManager [private]
mFogColourMWRender::RenderingManager [private]
mFogEndMWRender::RenderingManager [private]
mFogStartMWRender::RenderingManager [private]
mGlobalMapMWRender::RenderingManager [private]
mLocalMapMWRender::RenderingManager [private]
mObjectsMWRender::RenderingManager [private]
mOcclusionQueryMWRender::RenderingManager [private]
moveObject(const MWWorld::Ptr &ptr, const Ogre::Vector3 &position)MWRender::RenderingManager
mPhysicsEngineMWRender::RenderingManager [private]
mPlayerAnimationMWRender::RenderingManager [private]
mRenderingMWRender::RenderingManager [private]
mRootNodeMWRender::RenderingManager [private]
mShadowsMWRender::RenderingManager [private]
mSkyManagerMWRender::RenderingManager [private]
mSunMWRender::RenderingManager [private]
mSunEnabledMWRender::RenderingManager [private]
mTerrainMWRender::RenderingManager [private]
mVideoPlayerMWRender::RenderingManager [private]
mWaterMWRender::RenderingManager [private]
occlusionQuerySupported()MWRender::RenderingManager [inline]
playVideo(const std::string &name, bool allowSkipping)MWRender::RenderingManager
postRenderTargetUpdate(const Ogre::RenderTargetEvent &evt)MWRender::RenderingManager
preCellChange(MWWorld::CellStore *store)MWRender::RenderingManager
preRenderTargetUpdate(const Ogre::RenderTargetEvent &evt)MWRender::RenderingManager
processChangedSettings(const Settings::CategorySettingVector &settings)MWRender::RenderingManager
rebuildPtr(const MWWorld::Ptr &ptr)MWRender::RenderingManager
removeCell(MWWorld::CellStore *store)MWRender::RenderingManager
removeObject(const MWWorld::Ptr &ptr)MWRender::RenderingManager
removeWater()MWRender::RenderingManager
removeWaterRippleEmitter(const MWWorld::Ptr &ptr)MWRender::RenderingManager
RenderingManager(OEngine::Render::OgreRenderer &_rend, const boost::filesystem::path &resDir, const boost::filesystem::path &cacheDir, OEngine::Physic::PhysicEngine *engine, MWWorld::Fallback *fallback)MWRender::RenderingManager
renderPlayer(const MWWorld::Ptr &ptr)MWRender::RenderingManager
requestMap(MWWorld::CellStore *cell)MWRender::RenderingManager
resetCamera()MWRender::RenderingManager
rotateObject(const MWWorld::Ptr &ptr)MWRender::RenderingManager
scaleObject(const MWWorld::Ptr &ptr, const Ogre::Vector3 &scale)MWRender::RenderingManager
setAmbientColour(const Ogre::ColourValue &colour)MWRender::RenderingManager
setAmbientMode()MWRender::RenderingManager [private]
setCameraDistance(float dist, bool adjust=false, bool override=true)MWRender::RenderingManager
setGlare(bool glare)MWRender::RenderingManager
setMenuTransparency(float val)MWRender::RenderingManager [private]
setSunColour(const Ogre::ColourValue &colour)MWRender::RenderingManager
setSunDirection(const Ogre::Vector3 &direction)MWRender::RenderingManager
setupExternalRendering(MWRender::ExternalRendering &rendering)MWRender::RenderingManager
setupPlayer(const MWWorld::Ptr &ptr)MWRender::RenderingManager
setWaterHeight(const float height)MWRender::RenderingManager
skyDisable()MWRender::RenderingManager
skyEnable()MWRender::RenderingManager
skyGetMasserPhase() const MWRender::RenderingManager
skyGetSecundaPhase() const MWRender::RenderingManager
skySetDate(int day, int month)MWRender::RenderingManager
skySetHour(double hour)MWRender::RenderingManager
skySetMoonColour(bool red)MWRender::RenderingManager
stopVideo()MWRender::RenderingManager
sunDisable(bool real)MWRender::RenderingManager
sunEnable(bool real)MWRender::RenderingManager
switchToExterior()MWRender::RenderingManager
switchToInterior()MWRender::RenderingManager
toggleLight()MWRender::RenderingManager
togglePlayerLooking(bool enable)MWRender::RenderingManager [inline]
togglePOV()MWRender::RenderingManager [inline]
togglePreviewMode(bool enable)MWRender::RenderingManager [inline]
toggleRenderMode(int mode)MWRender::RenderingManager
toggleVanityMode(bool enable)MWRender::RenderingManager [inline]
toggleWater()MWRender::RenderingManager
update(float duration, bool paused)MWRender::RenderingManager
updateObjectCell(const MWWorld::Ptr &old, const MWWorld::Ptr &cur)MWRender::RenderingManager
updatePlayerPtr(const MWWorld::Ptr &ptr)MWRender::RenderingManager
updateWaterRippleEmitterPtr(const MWWorld::Ptr &old, const MWWorld::Ptr &ptr)MWRender::RenderingManager
vanityRotateCamera(const float *rot)MWRender::RenderingManager
waterAdded(MWWorld::CellStore *store)MWRender::RenderingManager
windowResized(int x, int y)MWRender::RenderingManager [protected, virtual]
~RenderingInterface()MWRender::RenderingInterface [inline, private, virtual]
~RenderingManager()MWRender::RenderingManager [virtual]