OpenMW
MWRender::RippleSimulation Member List
This is the complete list of members for MWRender::RippleSimulation, including all inherited members.
addEmitter(const MWWorld::Ptr &ptr, float scale=1.f, float force=1.f)MWRender::RippleSimulation
addImpulses()MWRender::RippleSimulation [private]
heightMapToNormalMap()MWRender::RippleSimulation [private]
mCameraMWRender::RippleSimulation [private]
mCurrentFrameOffsetMWRender::RippleSimulation [private]
mEmittersMWRender::RippleSimulation [private]
mFirstUpdateMWRender::RippleSimulation [private]
mImpulseMWRender::RippleSimulation [private]
mImpulseSizeMWRender::RippleSimulation [private]
mMainSceneMgrMWRender::RippleSimulation [private]
mPreviousFrameOffsetMWRender::RippleSimulation [private]
mRectangleMWRender::RippleSimulation [private]
mRenderTargetsMWRender::RippleSimulation [private]
mRippleAreaLengthMWRender::RippleSimulation [private]
mRippleCenterMWRender::RippleSimulation [private]
mSceneMgrMWRender::RippleSimulation [private]
mTexelOffsetMWRender::RippleSimulation [private]
mTexturesMWRender::RippleSimulation [private]
mTextureSizeMWRender::RippleSimulation [private]
mTimeMWRender::RippleSimulation [private]
removeEmitter(const MWWorld::Ptr &ptr)MWRender::RippleSimulation
RippleSimulation(Ogre::SceneManager *mainSceneManager)MWRender::RippleSimulation
swapHeightMaps()MWRender::RippleSimulation [private]
TEX_NORMALMWRender::RippleSimulation [private, static]
update(float dt, Ogre::Vector2 position)MWRender::RippleSimulation
updateEmitterPtr(const MWWorld::Ptr &old, const MWWorld::Ptr &ptr)MWRender::RippleSimulation
waterSimulation()MWRender::RippleSimulation [private]
~RippleSimulation()MWRender::RippleSimulation