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MWRender
RippleSimulation
MWRender::RippleSimulation Member List
This is the complete list of members for
MWRender::RippleSimulation
, including all inherited members.
addEmitter
(const MWWorld::Ptr &ptr, float scale=1.f, float force=1.f)
MWRender::RippleSimulation
addImpulses
()
MWRender::RippleSimulation
[private]
heightMapToNormalMap
()
MWRender::RippleSimulation
[private]
mCamera
MWRender::RippleSimulation
[private]
mCurrentFrameOffset
MWRender::RippleSimulation
[private]
mEmitters
MWRender::RippleSimulation
[private]
mFirstUpdate
MWRender::RippleSimulation
[private]
mImpulse
MWRender::RippleSimulation
[private]
mImpulseSize
MWRender::RippleSimulation
[private]
mMainSceneMgr
MWRender::RippleSimulation
[private]
mPreviousFrameOffset
MWRender::RippleSimulation
[private]
mRectangle
MWRender::RippleSimulation
[private]
mRenderTargets
MWRender::RippleSimulation
[private]
mRippleAreaLength
MWRender::RippleSimulation
[private]
mRippleCenter
MWRender::RippleSimulation
[private]
mSceneMgr
MWRender::RippleSimulation
[private]
mTexelOffset
MWRender::RippleSimulation
[private]
mTextures
MWRender::RippleSimulation
[private]
mTextureSize
MWRender::RippleSimulation
[private]
mTime
MWRender::RippleSimulation
[private]
removeEmitter
(const MWWorld::Ptr &ptr)
MWRender::RippleSimulation
RippleSimulation
(Ogre::SceneManager *mainSceneManager)
MWRender::RippleSimulation
swapHeightMaps
()
MWRender::RippleSimulation
[private]
TEX_NORMAL
MWRender::RippleSimulation
[private, static]
update
(float dt, Ogre::Vector2 position)
MWRender::RippleSimulation
updateEmitterPtr
(const MWWorld::Ptr &old, const MWWorld::Ptr &ptr)
MWRender::RippleSimulation
waterSimulation
()
MWRender::RippleSimulation
[private]
~RippleSimulation
()
MWRender::RippleSimulation
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