OpenMW
MWRender::Water Member List
This is the complete list of members for MWRender::Water, including all inherited members.
addEmitter(const MWWorld::Ptr &ptr, float scale=1.f, float force=1.f)MWRender::Water
applyRTT()MWRender::Water [protected]
applyVisibilityMask()MWRender::Water [protected]
CELL_SIZEMWRender::Water [private, static]
changeCell(const ESM::Cell *cell)MWRender::Water
createdConfiguration(sh::MaterialInstance *m, const std::string &configuration)MWRender::Water [virtual]
frameStarted(float dt)MWRender::Water
getSceneNodeCoordinates(int gridX, int gridY)MWRender::Water [private]
mActiveMWRender::Water [private]
mCameraMWRender::Water [private]
mIsUnderwaterMWRender::Water [private]
mMaterialMWRender::Water [protected]
mPlayerMWRender::Water [protected]
mReflectionMWRender::Water [protected]
mRefractionMWRender::Water [protected]
mRenderingMWRender::Water [protected]
mSceneMgrMWRender::Water [private]
mSimulationMWRender::Water [protected]
mSkyMWRender::Water [protected]
mToggledMWRender::Water [private]
mTopMWRender::Water [private]
mUnderwaterEffectMWRender::Water [protected]
mVisibilityFlagsMWRender::Water [protected]
mWaterMWRender::Water [private]
mWaterNodeMWRender::Water [private]
mWaterPlaneMWRender::Water [private]
mWaterTimerMWRender::Water [private]
processChangedSettings(const Settings::CategorySettingVector &settings)MWRender::Water
removeEmitter(const MWWorld::Ptr &ptr)MWRender::Water
requestedConfiguration(sh::MaterialInstance *m, const std::string &configuration)MWRender::Water [virtual]
setActive(bool active)MWRender::Water
setHeight(const float height)MWRender::Water
setViewportBackground(const Ogre::ColourValue &bg)MWRender::Water
toggle()MWRender::Water
update(float dt, Ogre::Vector3 player)MWRender::Water
updateEmitterPtr(const MWWorld::Ptr &old, const MWWorld::Ptr &ptr)MWRender::Water
updateUnderwater(bool underwater)MWRender::Water
updateVisible()MWRender::Water [protected]
Water(Ogre::Camera *camera, RenderingManager *rend)MWRender::Water
~Water()MWRender::Water