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MWWorld
Player
MWWorld::Player Member List
This is the complete list of members for
MWWorld::Player
, including all inherited members.
getAutoMove
() const
MWWorld::Player
getBirthSign
() const
MWWorld::Player
getDrawState
()
MWWorld::Player
getLastKnownExteriorPosition
() const
MWWorld::Player
[inline]
getMarkedPosition
(CellStore *&markedCell, ESM::Position &markedPosition) const
MWWorld::Player
getPlayer
()
MWWorld::Player
markPosition
(CellStore *markedCell, ESM::Position markedPosition)
MWWorld::Player
mAutoMove
MWWorld::Player
[private]
mCellStore
MWWorld::Player
[private]
mForwardBackward
MWWorld::Player
[private]
mLastKnownExteriorPosition
MWWorld::Player
[private]
mMarkedCell
MWWorld::Player
[private]
mMarkedPosition
MWWorld::Player
[private]
mPlayer
MWWorld::Player
[private]
mSign
MWWorld::Player
[private]
mTeleported
MWWorld::Player
[private]
pitch
(float pitch)
MWWorld::Player
Player
(const ESM::NPC *player, const MWBase::World &world)
MWWorld::Player
roll
(float roll)
MWWorld::Player
set
(const ESM::NPC *player)
MWWorld::Player
setAutoMove
(bool enable)
MWWorld::Player
setBirthSign
(const std::string &sign)
MWWorld::Player
setCell
(MWWorld::CellStore *cellStore)
MWWorld::Player
setDrawState
(MWMechanics::DrawState_ state)
MWWorld::Player
setForwardBackward
(int value)
MWWorld::Player
setLastKnownExteriorPosition
(const Ogre::Vector3 &position)
MWWorld::Player
[inline]
setLeftRight
(int value)
MWWorld::Player
setRunState
(bool run)
MWWorld::Player
setSneak
(bool sneak)
MWWorld::Player
setTeleported
(bool teleported)
MWWorld::Player
setUpDown
(int value)
MWWorld::Player
wasTeleported
() const
MWWorld::Player
yaw
(float yaw)
MWWorld::Player
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