OpenMW
MWWorld::WeatherManager Member List
This is the complete list of members for MWWorld::WeatherManager, including all inherited members.
advanceTime(double hours)MWWorld::WeatherManager [inline]
calculateAngleFade(const std::string &moonName, float angle) const MWWorld::WeatherManager [private]
calculateHourFade(const std::string &moonName) const MWWorld::WeatherManager [private]
changeWeather(const std::string &region, const unsigned int id)MWWorld::WeatherManager
getWeatherID() const MWWorld::WeatherManager
getWindSpeed() const MWWorld::WeatherManager
isDark() const MWWorld::WeatherManager
mCurrentRegionMWWorld::WeatherManager [private]
mCurrentWeatherMWWorld::WeatherManager [private]
mDayMWWorld::WeatherManager [private]
mDayEndMWWorld::WeatherManager [private]
mDayStartMWWorld::WeatherManager [private]
mFallbackMWWorld::WeatherManager [private]
mFirstUpdateMWWorld::WeatherManager [private]
mHourMWWorld::WeatherManager [private]
mHoursBetweenWeatherChangesMWWorld::WeatherManager [private]
mMonthMWWorld::WeatherManager [private]
mNextWeatherMWWorld::WeatherManager [private]
mNightEndMWWorld::WeatherManager [private]
mNightStartMWWorld::WeatherManager [private]
modRegion(const std::string &regionid, const std::vector< char > &chances)MWWorld::WeatherManager
mRegionModsMWWorld::WeatherManager [private]
mRegionOverridesMWWorld::WeatherManager [private]
mRemainingTransitionTimeMWWorld::WeatherManager [private]
mRenderingMWWorld::WeatherManager [private]
mResultMWWorld::WeatherManager [private]
mSoundsPlayingMWWorld::WeatherManager [private]
mSunriseDurationMWWorld::WeatherManager [private]
mSunriseTimeMWWorld::WeatherManager [private]
mSunsetDurationMWWorld::WeatherManager [private]
mSunsetTimeMWWorld::WeatherManager [private]
mThunderChanceMWWorld::WeatherManager [private]
mThunderChanceNeededMWWorld::WeatherManager [private]
mThunderFlashMWWorld::WeatherManager [private]
mThunderFrequencyMWWorld::WeatherManager [private]
mThunderSoundDelayMWWorld::WeatherManager [private]
mThunderSoundID0MWWorld::WeatherManager [private]
mThunderSoundID1MWWorld::WeatherManager [private]
mThunderSoundID2MWWorld::WeatherManager [private]
mThunderSoundID3MWWorld::WeatherManager [private]
mThunderThresholdMWWorld::WeatherManager [private]
mTimePassedMWWorld::WeatherManager [private]
mWeatherSettingsMWWorld::WeatherManager [private]
mWeatherUpdateTimeMWWorld::WeatherManager [private]
mWindSpeedMWWorld::WeatherManager [private]
nextWeather(const ESM::Region *region) const MWWorld::WeatherManager [private]
RegionModMap typedefMWWorld::WeatherManager [private]
setDate(const int day, const int month)MWWorld::WeatherManager
setFallbackWeather(Weather &weather, const std::string &name)MWWorld::WeatherManager [private]
setHour(const float hour)MWWorld::WeatherManager
setResult(const Ogre::String &weatherType)MWWorld::WeatherManager [private]
setWeather(const Ogre::String &weatherType, bool instant=false)MWWorld::WeatherManager [private]
stopSounds(bool stopAll)MWWorld::WeatherManager
switchToNextWeather(bool instantly=true)MWWorld::WeatherManager
transition(const float factor)MWWorld::WeatherManager [private]
update(float duration)MWWorld::WeatherManager
WeatherManager(MWRender::RenderingManager *, MWWorld::Fallback *fallback)MWWorld::WeatherManager
~WeatherManager()MWWorld::WeatherManager