OpenMW
NifOgre::NIFObjectLoader Member List
This is the complete list of members for NifOgre::NIFObjectLoader, including all inherited members.
createEntity(const std::string &name, const std::string &group, Ogre::SceneManager *sceneMgr, ObjectScenePtr scene, const Nif::Node *node, int flags, int animflags)NifOgre::NIFObjectLoader [inline, private, static]
createMaterialControllers(const Nif::Node *node, Ogre::MovableObject *movable, int animflags, ObjectScenePtr scene)NifOgre::NIFObjectLoader [inline, private, static]
createNodeControllers(const std::string &name, Nif::ControllerPtr ctrl, ObjectScenePtr scene, int animflags)NifOgre::NIFObjectLoader [inline, private, static]
createObjects(const std::string &name, const std::string &group, Ogre::SceneNode *sceneNode, const Nif::Node *node, ObjectScenePtr scene, int flags, int animflags, int partflags)NifOgre::NIFObjectLoader [inline, private, static]
createParticleEmitterAffectors(Ogre::ParticleSystem *partsys, const Nif::NiParticleSystemController *partctrl, Ogre::Bone *bone, const std::string &skelBaseName)NifOgre::NIFObjectLoader [inline, private, static]
createParticleSystem(const std::string &name, const std::string &group, Ogre::SceneNode *sceneNode, ObjectScenePtr scene, const Nif::Node *partnode, int flags, int partflags, int animflags)NifOgre::NIFObjectLoader [inline, private, static]
createSkelBase(const std::string &name, const std::string &group, Ogre::SceneManager *sceneMgr, const Nif::Node *node, ObjectScenePtr scene)NifOgre::NIFObjectLoader [inline, private, static]
extractTextKeys(const Nif::NiTextKeyExtraData *tk, TextKeyMap &textkeys)NifOgre::NIFObjectLoader [inline, private, static]
load(Ogre::SceneNode *sceneNode, ObjectScenePtr scene, const std::string &name, const std::string &group, int flags=0)NifOgre::NIFObjectLoader [inline, static]
loadKf(Ogre::Skeleton *skel, const std::string &name, TextKeyMap &textKeys, std::vector< Ogre::Controller< Ogre::Real > > &ctrls)NifOgre::NIFObjectLoader [inline, static]
warn(const std::string &msg)NifOgre::NIFObjectLoader [inline, private, static]