OpenMW
|
addSingleResult(btCollisionWorld::LocalConvexResult &convexResult, bool normalInWorldSpace) | OEngine::Physic::ClosestNotMeConvexResultCallback | [inline, virtual] |
ClosestNotMeConvexResultCallback(btCollisionObject *me, const btVector3 &up, btScalar minSlopeDot) | OEngine::Physic::ClosestNotMeConvexResultCallback | [inline] |
mMe | OEngine::Physic::ClosestNotMeConvexResultCallback | [protected] |
mMinSlopeDot | OEngine::Physic::ClosestNotMeConvexResultCallback | [protected] |
mUp | OEngine::Physic::ClosestNotMeConvexResultCallback | [protected] |