OpenMW
|
getNextColour() | OEngine::Render::SelectionBuffer | [private] |
getSelected(int xPos, int yPos) | OEngine::Render::SelectionBuffer | |
handleSchemeNotFound(unsigned short schemeIndex, const Ogre::String &schemeName, Ogre::Material *originalMaterial, unsigned short lodIndex, const Ogre::Renderable *rend) | OEngine::Render::SelectionBuffer | [virtual] |
mBuffer | OEngine::Render::SelectionBuffer | [private] |
mColourMap | OEngine::Render::SelectionBuffer | [private] |
mCurrentColour | OEngine::Render::SelectionBuffer | [private] |
mRenderTarget | OEngine::Render::SelectionBuffer | [private] |
mTexture | OEngine::Render::SelectionBuffer | [private] |
SelectionBuffer(Ogre::Camera *camera, int sizeX, int sizeY, int visibilityFlags) | OEngine::Render::SelectionBuffer | |
update() | OEngine::Render::SelectionBuffer | |
~SelectionBuffer() | OEngine::Render::SelectionBuffer | [virtual] |