This is the complete list of members for
Terrain::Storage, including all inherited members.
averageNormal(Ogre::Vector3 &normal, int cellX, int cellY, int col, int row) | Terrain::Storage | [private] |
fillVertexBuffers(int lodLevel, float size, const Ogre::Vector2 ¢er, Ogre::HardwareVertexBufferSharedPtr vertexBuffer, Ogre::HardwareVertexBufferSharedPtr normalBuffer, Ogre::HardwareVertexBufferSharedPtr colourBuffer) | Terrain::Storage | |
fixColour(Ogre::ColourValue &colour, int cellX, int cellY, int col, int row) | Terrain::Storage | [private] |
fixNormal(Ogre::Vector3 &normal, int cellX, int cellY, int col, int row) | Terrain::Storage | [private] |
getBlendmaps(float chunkSize, const Ogre::Vector2 &chunkCenter, bool pack, std::vector< Ogre::TexturePtr > &blendmaps, std::vector< LayerInfo > &layerList) | Terrain::Storage | |
getBounds()=0 | Terrain::Storage | [pure virtual] |
getHeightAt(const Ogre::Vector3 &worldPos) | Terrain::Storage | |
getLand(int cellX, int cellY)=0 | Terrain::Storage | [private, pure virtual] |
getLandTexture(int index, short plugin)=0 | Terrain::Storage | [private, pure virtual] |
getLayerInfo(const std::string &texture) | Terrain::Storage | [private] |
getMinMaxHeights(float size, const Ogre::Vector2 ¢er, float &min, float &max) | Terrain::Storage | |
getTextureName(UniqueTextureId id) | Terrain::Storage | [private] |
getVertexHeight(const ESM::Land *land, int x, int y) | Terrain::Storage | [private] |
getVtexIndexAt(int cellX, int cellY, int x, int y) | Terrain::Storage | [private] |
mLayerInfoMap | Terrain::Storage | [private] |
UniqueTextureId typedef | Terrain::Storage | [private] |
~Storage() | Terrain::Storage | [inline, virtual] |