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OpenMW
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#include "containerextensions.hpp"#include <stdexcept>#include <boost/format.hpp>#include <MyGUI_LanguageManager.h>#include <components/compiler/extensions.hpp>#include <components/compiler/opcodes.hpp>#include <components/interpreter/interpreter.hpp>#include <components/interpreter/runtime.hpp>#include <components/interpreter/opcodes.hpp>#include "../mwbase/environment.hpp"#include "../mwbase/windowmanager.hpp"#include "../mwworld/class.hpp"#include "../mwworld/containerstore.hpp"#include "../mwworld/actionequip.hpp"#include "../mwworld/inventorystore.hpp"#include "../mwworld/player.hpp"#include "interpretercontext.hpp"#include "ref.hpp"Classes | |
| class | MWScript::Container::OpAddItem< R > |
| class | MWScript::Container::OpGetItemCount< R > |
| class | MWScript::Container::OpRemoveItem< R > |
| class | MWScript::Container::OpEquip< R > |
| class | MWScript::Container::OpGetArmorType< R > |
| class | MWScript::Container::OpHasItemEquipped< R > |
| class | MWScript::Container::OpHasSoulGem< R > |
| class | MWScript::Container::OpGetWeaponType< R > |
Namespaces | |
| namespace | MWScript |
MW-specific script extentions and integration of the script system into OpenMW. | |
| namespace | MWScript::Container |
Container-related script functionality (chests, NPCs, creatures) | |
Functions | |
| void | MWScript::Container::installOpcodes (Interpreter::Interpreter &interpreter) |
1.7.6.1