OpenMW
Classes | Namespaces | Functions
apps/openmw/mwscript/containerextensions.cpp File Reference
#include "containerextensions.hpp"
#include <stdexcept>
#include <boost/format.hpp>
#include <MyGUI_LanguageManager.h>
#include <components/compiler/extensions.hpp>
#include <components/compiler/opcodes.hpp>
#include <components/interpreter/interpreter.hpp>
#include <components/interpreter/runtime.hpp>
#include <components/interpreter/opcodes.hpp>
#include "../mwbase/environment.hpp"
#include "../mwbase/windowmanager.hpp"
#include "../mwworld/class.hpp"
#include "../mwworld/containerstore.hpp"
#include "../mwworld/actionequip.hpp"
#include "../mwworld/inventorystore.hpp"
#include "../mwworld/player.hpp"
#include "interpretercontext.hpp"
#include "ref.hpp"

Classes

class  MWScript::Container::OpAddItem< R >
class  MWScript::Container::OpGetItemCount< R >
class  MWScript::Container::OpRemoveItem< R >
class  MWScript::Container::OpEquip< R >
class  MWScript::Container::OpGetArmorType< R >
class  MWScript::Container::OpHasItemEquipped< R >
class  MWScript::Container::OpHasSoulGem< R >
class  MWScript::Container::OpGetWeaponType< R >

Namespaces

namespace  MWScript
 

MW-specific script extentions and integration of the script system into OpenMW.


namespace  MWScript::Container
 

Container-related script functionality (chests, NPCs, creatures)


Functions

void MWScript::Container::installOpcodes (Interpreter::Interpreter &interpreter)