OpenMW
Namespaces | Variables
apps/openmw/mwrender/debugging.cpp File Reference
#include "debugging.hpp"
#include <cassert>
#include <OgreNode.h>
#include <OgreSceneManager.h>
#include <OgreMaterial.h>
#include <OgreMaterialManager.h>
#include <OgreManualObject.h>
#include <openengine/bullet/physic.hpp>
#include <components/esm/loadstat.hpp>
#include <components/esm/loadpgrd.hpp>
#include "../mwworld/esmstore.hpp"
#include "../mwbase/world.hpp"
#include "../mwbase/environment.hpp"
#include "../mwworld/ptr.hpp"
#include "renderconst.hpp"

Namespaces

namespace  MWRender
 

Rendering via Ogre.


Variables

static const std::string MWRender::PATHGRID_POINT_MATERIAL = "pathgridPointMaterial"
static const std::string MWRender::PATHGRID_LINE_MATERIAL = "pathgridLineMaterial"
static const std::string MWRender::DEBUGGING_GROUP = "debugging"
static const int MWRender::POINT_MESH_BASE = 35