OpenMW
apps/openmw/mwworld/failedaction.hpp
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00001 #ifndef GAME_MWWORLD_FAILEDACTION_H
00002 #define GAME_MWWORLD_FAILEDACTION_H
00003 
00004 #include "action.hpp"
00005 #include "ptr.hpp"
00006 
00007 namespace MWWorld
00008 {
00009     class FailedAction : public Action
00010     {
00011         std::string mMessage;
00012 
00013         virtual void executeImp(const Ptr &actor);
00014 
00015     public:
00016         FailedAction(const std::string &message = std::string());
00017     };
00018 }
00019 
00020 #endif