OpenMW
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apps/openmw/mwrender/globalmap.cpp File Reference
#include "globalmap.hpp"
#include <boost/filesystem.hpp>
#include <boost/lexical_cast.hpp>
#include <OgreImage.h>
#include <OgreTextureManager.h>
#include <OgreColourValue.h>
#include <OgreHardwareVertexBuffer.h>
#include <OgreRoot.h>
#include <OgreHardwarePixelBuffer.h>
#include <components/loadinglistener/loadinglistener.hpp>
#include "../mwbase/environment.hpp"
#include "../mwbase/world.hpp"
#include "../mwworld/esmstore.hpp"

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namespace  MWRender
 

Rendering via Ogre.