OpenMW
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#include "inputmanagerimp.hpp"
#include <OgreRoot.h>
#include <OgreRenderWindow.h>
#include <boost/lexical_cast.hpp>
#include <MyGUI_InputManager.h>
#include <MyGUI_RenderManager.h>
#include <MyGUI_Widget.h>
#include <MyGUI_Button.h>
#include <openengine/ogre/renderer.hpp>
#include "../engine.hpp"
#include "../mwworld/player.hpp"
#include "../mwworld/class.hpp"
#include "../mwbase/world.hpp"
#include "../mwbase/windowmanager.hpp"
#include "../mwbase/soundmanager.hpp"
#include "../mwgui/bookwindow.hpp"
#include "../mwmechanics/creaturestats.hpp"
Namespaces | |
namespace | anonymous_namespace{inputmanagerimp.cpp} |
namespace | MWInput |
User input and character controls. | |
Functions | |
std::vector< unsigned long > | anonymous_namespace{inputmanagerimp.cpp}::utf8ToUnicode (const std::string &utf8) |