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OpenMW
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#include "objects.hpp"#include <cmath>#include <OgreSceneNode.h>#include <OgreSceneManager.h>#include <OgreEntity.h>#include <OgreLight.h>#include <OgreSubEntity.h>#include <OgreParticleSystem.h>#include <OgreParticleEmitter.h>#include <OgreStaticGeometry.h>#include <components/nifogre/ogrenifloader.hpp>#include <components/settings/settings.hpp>#include "../mwworld/ptr.hpp"#include "../mwworld/class.hpp"#include "renderconst.hpp"#include "animation.hpp"
1.7.6.1