OpenMW
Classes | Namespaces | Functions
apps/openmw/mwrender/npcanimation.cpp File Reference
#include "npcanimation.hpp"
#include <OgreSceneManager.h>
#include <OgreEntity.h>
#include <OgreParticleSystem.h>
#include <OgreSubEntity.h>
#include <extern/shiny/Main/Factory.hpp>
#include "../mwworld/esmstore.hpp"
#include "../mwworld/inventorystore.hpp"
#include "../mwworld/class.hpp"
#include "../mwmechanics/npcstats.hpp"
#include "../mwbase/environment.hpp"
#include "../mwbase/world.hpp"
#include "../mwbase/mechanicsmanager.hpp"
#include "../mwbase/soundmanager.hpp"
#include "renderconst.hpp"
#include "camera.hpp"

Classes

class  MWRender::SetObjectGroup

Namespaces

namespace  anonymous_namespace{npcanimation.cpp}
namespace  MWRender
 

Rendering via Ogre.


Functions

std::string anonymous_namespace{npcanimation.cpp}::getVampireHead (const std::string &race, bool female)
static NpcAnimation::PartBoneMap MWRender::createPartListMap ()