OpenMW
apps/openmw/mwworld/nullaction.hpp
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00001 #ifndef GAME_MWWORLD_NULLACTION_H
00002 #define GAME_MWWORLD_NULLACTION_H
00003 
00004 #include "action.hpp"
00005 
00006 namespace MWWorld
00007 {
00009     class NullAction : public Action
00010     {
00011             virtual void executeImp (const Ptr& actor) {}
00012     };
00013 }
00014 
00015 #endif