OpenMW
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#include <OgreRenderObjectListener.h>
#include <OgreRenderQueueListener.h>
#include <openengine/ogre/renderer.hpp>
Go to the source code of this file.
Classes | |
class | MWRender::OcclusionQuery |
Implements hardware occlusion queries on the GPU. More... | |
Namespaces | |
namespace | Ogre |
namespace | MWRender |
Rendering via Ogre. |