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OpenMW
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#include <OgreRenderObjectListener.h>#include <OgreRenderQueueListener.h>#include <openengine/ogre/renderer.hpp>Go to the source code of this file.
Classes | |
| class | MWRender::OcclusionQuery |
| Implements hardware occlusion queries on the GPU. More... | |
Namespaces | |
| namespace | Ogre |
| namespace | MWRender |
Rendering via Ogre. | |
1.7.6.1