OpenMW
apps/openmw/mwrender/renderinginterface.hpp
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00001 #ifndef _GAME_RENDERING_INTERFACE_H
00002 #define _GAME_RENDERING_INTERFACE_H
00003 
00004 namespace MWRender
00005 {
00006     class Objects;
00007     class Actors;
00008       
00009     class RenderingInterface
00010     {
00011     public:
00012         virtual MWRender::Objects& getObjects() = 0;
00013         virtual MWRender::Actors& getActors() = 0;
00014         virtual ~RenderingInterface(){};
00015     };
00016 }
00017 #endif