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OpenMW
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#include <OgreTexture.h>#include <OgreMaterial.h>#include <OgreVector2.h>#include <OgreVector3.h>#include "../mwworld/ptr.hpp"Go to the source code of this file.
Classes | |
| struct | MWRender::Emitter |
| class | MWRender::RippleSimulation |
Namespaces | |
| namespace | Ogre |
| namespace | MWRender |
Rendering via Ogre. | |
1.7.6.1