OpenMW
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#include <OgreTexture.h>
#include <OgreRenderTarget.h>
#include <OgreMaterialManager.h>
Go to the source code of this file.
Classes | |
struct | OEngine::Render::cmp_ColourValue |
class | OEngine::Render::SelectionBuffer |
Namespaces | |
namespace | OEngine |
namespace | OEngine::Render |