OpenMW
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#include "shadows.hpp"
#include <components/settings/settings.hpp>
#include <openengine/ogre/renderer.hpp>
#include <OgreSceneManager.h>
#include <OgreColourValue.h>
#include <OgreShadowCameraSetupLiSPSM.h>
#include <OgreShadowCameraSetupPSSM.h>
#include <OgreHardwarePixelBuffer.h>
#include <extern/shiny/Main/Factory.hpp>
#include "renderconst.hpp"