OpenMW
apps/openmw/mwrender/sky.cpp File Reference
#include "sky.hpp"
#include <OgreCamera.h>
#include <OgreRenderWindow.h>
#include <OgreSceneNode.h>
#include <OgreMesh.h>
#include <OgreSubMesh.h>
#include <OgreSceneManager.h>
#include <OgreHardwareVertexBuffer.h>
#include <OgreHighLevelGpuProgramManager.h>
#include <OgreBillboardSet.h>
#include <OgreEntity.h>
#include <OgreSubEntity.h>
#include <OgreMeshManager.h>
#include <boost/lexical_cast.hpp>
#include <components/nifogre/ogrenifloader.hpp>
#include <extern/shiny/Platforms/Ogre/OgreMaterial.hpp>
#include "../mwbase/environment.hpp"
#include "../mwbase/world.hpp"
#include "../mwworld/fallback.hpp"
#include "renderconst.hpp"
#include "renderingmanager.hpp"