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OpenMW
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#include <components/esm/loadland.hpp>#include <components/esm/loadltex.hpp>#include <OgreAxisAlignedBox.h>#include <OgreHardwareVertexBuffer.h>Go to the source code of this file.
Classes | |
| struct | Terrain::LayerInfo |
| class | Terrain::Storage |
| We keep storage of terrain data abstract here since we need different implementations for game and editor. More... | |
Namespaces | |
| namespace | Terrain |
1.7.6.1