OpenMW
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components/terrain/storage.hpp File Reference
#include <components/esm/loadland.hpp>
#include <components/esm/loadltex.hpp>
#include <OgreAxisAlignedBox.h>
#include <OgreHardwareVertexBuffer.h>

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Classes

struct  Terrain::LayerInfo
class  Terrain::Storage
 We keep storage of terrain data abstract here since we need different implementations for game and editor. More...

Namespaces

namespace  Terrain