OpenMW
|
doTrace(btCollisionObject *actor, const Ogre::Vector3 &start, const Ogre::Vector3 &end, const PhysicEngine *enginePass) | OEngine::Physic::ActorTracer | |
findGround(btCollisionObject *actor, const Ogre::Vector3 &start, const Ogre::Vector3 &end, const PhysicEngine *enginePass) | OEngine::Physic::ActorTracer | |
mEndPos | OEngine::Physic::ActorTracer | |
mFraction | OEngine::Physic::ActorTracer | |
mPlaneNormal | OEngine::Physic::ActorTracer |