OpenMW
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addSingleResult(btCollisionWorld::LocalConvexResult &convexResult, bool normalInWorldSpace) | OEngine::Physic::OurClosestConvexResultCallback | [inline, virtual] |
OurClosestConvexResultCallback(const btVector3 &convexFromWorld, const btVector3 &convexToWorld) | OEngine::Physic::OurClosestConvexResultCallback | [inline] |