OpenMW
Classes | Namespaces | Functions
apps/openmw/mwscript/transformationextensions.cpp File Reference
#include <boost/algorithm/string.hpp>
#include <OgreMath.h>
#include <OgreSceneNode.h>
#include "../mwworld/esmstore.hpp"
#include <components/esm/loadcell.hpp>
#include <components/compiler/extensions.hpp>
#include <components/compiler/opcodes.hpp>
#include <components/interpreter/interpreter.hpp>
#include <components/interpreter/runtime.hpp>
#include <components/interpreter/opcodes.hpp>
#include "../mwbase/environment.hpp"
#include "../mwworld/class.hpp"
#include "../mwworld/player.hpp"
#include "../mwworld/manualref.hpp"
#include "interpretercontext.hpp"
#include "ref.hpp"

Classes

class  MWScript::Transformation::OpSetScale< R >
class  MWScript::Transformation::OpGetScale< R >
class  MWScript::Transformation::OpModScale< R >
class  MWScript::Transformation::OpSetAngle< R >
class  MWScript::Transformation::OpGetStartingAngle< R >
class  MWScript::Transformation::OpGetAngle< R >
class  MWScript::Transformation::OpGetPos< R >
class  MWScript::Transformation::OpSetPos< R >
class  MWScript::Transformation::OpGetStartingPos< R >
class  MWScript::Transformation::OpPositionCell< R >
class  MWScript::Transformation::OpPosition< R >
class  MWScript::Transformation::OpPlaceItemCell< R >
class  MWScript::Transformation::OpPlaceItem< R >
class  MWScript::Transformation::OpPlaceAt< R, pc >
class  MWScript::Transformation::OpRotate< R >
class  MWScript::Transformation::OpRotateWorld< R >
class  MWScript::Transformation::OpSetAtStart< R >
class  MWScript::Transformation::OpMove< R >
class  MWScript::Transformation::OpMoveWorld< R >

Namespaces

namespace  MWScript
 

MW-specific script extentions and integration of the script system into OpenMW.


namespace  MWScript::Transformation
 

stats-related script functionality (creatures and NPCs)


Functions

void MWScript::Transformation::installOpcodes (Interpreter::Interpreter &interpreter)