|
OpenMW
|
#include "water.hpp"#include <OgreRenderTarget.h>#include <OgreEntity.h>#include <OgreMeshManager.h>#include <OgreHardwarePixelBuffer.h>#include <OgreRoot.h>#include "sky.hpp"#include "renderingmanager.hpp"#include "ripplesimulation.hpp"#include "refraction.hpp"#include <extern/shiny/Main/Factory.hpp>#include <extern/shiny/Platforms/Ogre/OgreMaterial.hpp>#include "../mwbase/environment.hpp"#include "../mwbase/world.hpp"Namespaces | |
| namespace | MWRender |
Rendering via Ogre. | |
1.7.6.1