OpenMW
|
00001 #ifndef GAME_MWWORLD_ACTIONTAKE_H 00002 #define GAME_MWWORLD_ACTIONTAKE_H 00003 00004 #include "action.hpp" 00005 #include "ptr.hpp" 00006 00007 namespace MWWorld 00008 { 00009 class ActionTake : public Action 00010 { 00011 virtual void executeImp (const Ptr& actor); 00012 00013 public: 00014 00015 ActionTake (const MWWorld::Ptr& object); 00016 }; 00017 } 00018 00019 #endif