OpenMW
Class List
Here are the classes, structs, unions and interfaces with brief descriptions:
ESM::Apparatus::AADTstruct
CSVSettings::AbstractBlockAbstract base class for all blocks
CSVSettings::AbstractPageAbstract base class for all setting pages in the dialog
CSVSettings::AbstractWidgetAbstract base class for widgets which are used in user preferences dialog
MWWorld::ActionAbstract base for actions
MWWorld::ActionAlchemy
MWWorld::ActionApply
MWWorld::ActionApplyWithSkill
MWWorld::ActionDoor
MWWorld::ActionEat
MWWorld::ActionEquip
MWWorld::ActionOpen
MWWorld::ActionRead
MWWorld::ActionRepair
MWWorld::ActionSoulgem
MWWorld::ActionTake
MWWorld::ActionTalk
MWWorld::ActionTeleport
MWWorld::ActionTrap
MWClass::Activator
ESM::Activator
MWRender::ActivatorAnimation
MWMechanics::ActiveSpells::ActiveSpellParams
MWMechanics::ActiveSpellsLasting spell effects
CSMWorld::ActorColumn< ESXRecordT >
CSMWorld::ActorColumns
CSMWorld::ActorRefIdAdapter< RecordT >Adapter for actor IDs (handles common AI functionality)
MWRender::Actors
MWMechanics::Actors
OEngine::Physic::ActorTracer
anonymous_namespace{journalbooks.cpp}::AddContent
MWWorld::AddDetectedReference
anonymous_namespace{journalbooks.cpp}::AddEntry
MWRender::AddGlow
anonymous_namespace{journalbooks.cpp}::AddJournalEntry
anonymous_namespace{journalbooks.cpp}::AddQuestLink
anonymous_namespace{journalbooks.cpp}::AddQuestName
anonymous_namespace{journalbooks.cpp}::AddSpan
anonymous_namespace{journalbooks.cpp}::AddTopicEntry
anonymous_namespace{journalbooks.cpp}::AddTopicLink
anonymous_namespace{journalbooks.cpp}::AddTopicName
CSVDoc::AdjusterWidget
ESM::AIActivate
MWMechanics::AiActivate
MWMechanics::AiCombat
ESM::AIData
MWMechanics::AiEscort
MWMechanics::AiFollow
ESM::AIPackage
MWMechanics::AiPackageBase class for AI packages
ESM::AIPackageList
MWMechanics::AiSequenceSequence of AI-packages for a single actor
ESM::AITarget
ESM::AITravel
MWMechanics::AiTravel
ESM::AIWander
MWMechanics::AiWander
MWMechanics::AlchemyPotion creation via alchemy skill
MWGui::AlchemyWindow
ESM::Potion::ALDTstruct
NifOgre::AlphaController
ESM::Cell::AMBIstruct
CSMFilter::AndNode
BtOgre::AnimatedMeshToShapeConverter
MWRender::Animation
MWRender::Animation::AnimationValue
MWRender::Animation::AnimSource
MWRender::Animation::AnimState
ESM::Armor::AODTstruct
MWClass::Apparatus
ESM::Apparatus
CSMWorld::ApparatusRefIdAdapter
Application
Arguments
MWClass::Armor
ESM::Armor
CSMWorld::ArmorRefIdAdapter
ESM::Attribute
CSMWorld::AttributeColumn< ESXRecordT >
CSMWorld::AttributesColumn< ESXRecordT >
MWSound::Audiere_Decoder
MWGui::Widgets::AutoSizedButton
MWGui::Widgets::AutoSizedEditBox
MWGui::Widgets::AutoSizedTextBox
MWGui::Widgets::AutoSizedWidget
CSMWorld::BaseColumns
MWGui::JournalViewModelImpl::BaseEntry< t_iterator, Interface >
CSMWorld::BaseRefIdAdapter< RecordT >Base adapter for all refereceable record types
MWRender::BillboardObject
MWGui::BirthDialog
ESM::BirthSign
CSMTools::BirthsignCheckStageVerifyStage: make sure that birthsign records are internally consistent
ESM::Book::BKDTstruct
CSVSettings::BlankPage
ESM::BodyPart
Nif::NiSkinData::BoneInfo
Nif::NiSkinData::BoneTrafo
MWClass::Book
ESM::Book
MWGui::BookPageAn interface to the BookPage widget
MWGui::BookPageImpl
CSMWorld::BookRefIdAdapter
MWGui::BookTextParserUtilities for parsing book/scroll text as mygui widgets
MWGui::BookTypesetterA factory class for creating a typeset book instance
MWGui::BookWindow
CSMFilter::BooleanNode
NifOgre::BoundsFinder
MWGui::Widgets::BoxA container widget that automatically sizes its children
BSAArchive
BSAArchiveFactory
Bsa::BSAFile
btKinematicCharacterController
btKinematicClosestNotMeConvexResultCallback
btKinematicClosestNotMeRayResultCallback
OEngine::Physic::BulletShape
OEngine::Physic::BulletShapeLoader
OEngine::Physic::BulletShapeManager
OEngine::Physic::BulletShapePtr
ESM::BodyPart::BYDTstruct
C
Nif::NIFFile::CacheLock
MWRender::Camera::CamData
MWRender::CameraCamera control
Nif::NiCamera::Camera
MWMechanics::CastSpell
CSMWorld::CellWrapper for Cell record
ESM::Cell
CSMWorld::CellColumn< ESXRecordT >
CSVWorld::CellCreator
CSMWorld::RegionMap::CellDescription
CSMWorld::CellRefWrapper for CellRef sub record
ESM::CellRef
MWWorld::CellRefList< X >A list of cell references
MWRender::CellRender
MWWorld::CellsCell container
MWWorld::CellStoreA storage struct for one single cell reference
CSVWorld::ScriptSubView::ChangeLock
MWMechanics::CharacterController
MWGui::CharacterCreation
MWRender::CharacterPreview
CSMWorld::ChargesColumn< ESXRecordT >
Utils::CheckableMessageBoxA messagebox suitable for questions with a "Do not ask me again" checkbox
Launcher::CheckableMessageBox
Launcher::CheckableMessageBoxPrivate
MWGui::Choice
Terrain::ChunkRenders a chunk of terrain, either using alpha splatting or a composite map
Misc::StringUtils::ci
MWWorld::ClassBase class for referenceable esm records
ESM::Class
CSMTools::ClassCheckStageVerifyStage: make sure that class records are internally consistent
MWGui::ClassChoiceDialog
CSMWorld::ClassColumn< ESXRecordT >
anonymous_namespace{charactercreation.cpp}::ClassPoint
ESM::Class::CLDTstruct
CSMDoc::CloseSaveStage
OEngine::Physic::ClosestNotMeConvexResultCallback
MWClass::Clothing
ESM::Clothing
CSMWorld::ClothingRefIdAdapter
NifEmitter::CmdDepth
GravityAffector::CmdDirection
GrowFadeAffector::CmdFadeTime
GravityAffector::CmdForce
GravityAffector::CmdForceType
GrowFadeAffector::CmdGrowTime
NifEmitter::CmdHeight
NifEmitter::CmdHorizontalAngle
NifEmitter::CmdHorizontalDir
GravityAffector::CmdPosition
NifEmitter::CmdVerticalAngle
NifEmitter::CmdVerticalDir
NifEmitter::CmdWidth
OEngine::Render::cmp_ColourValue
CSMWorld::Collection< ESXRecordT, IdAccessorT >Single-type record collection
CSMWorld::CollectionBaseBase class for record collections
Files::Collections
CSMWorld::Column< ESXRecordT >
CSMWorld::ColumnBase
CSMWorld::Columns::ColumnDesc
ContentSelectorView::ComboBox
ProfilesComboBox::ComboBoxLineEdit
CSVWorld::CommandDelegate
CSVWorld::CommandDelegateFactory
CSVWorld::CommandDelegateFactoryCollectionUse commands instead of manipulating the model directly
MWGui::CompanionItemModelThe companion item model keeps track of the companion's profit by monitoring which items are being added to and removed from the model
MWGui::CompanionWindow
MWWorld::Store< ESM::Land >::Compare
MWWorld::IndexedStore< T >::Compare
MWScript::CompilerContext
Files::ConfigurationManager
MWGui::ConfirmationDialog
MWGui::Console
MWGui::ConsoleInterpreterContext
anonymous_namespace{constrainedfiledatastream.cpp}::ConstrainedDataStream
OEngine::Physic::ContactTestResultCallback
MWClass::Container
ESM::Container
MWGui::ContainerItemModelThe container item model supports multiple item sources, which are needed for making NPCs sell items from containers owned by them
CSMWorld::ContainerRefIdAdapter
MWWorld::ContainerStore
MWWorld::ContainerStoreIteratorIteration over a subset of objects in a ContainerStore
MWGui::ContainerWindow
MWWorld::ContentLoader
ContentSelectorModel::ContentModel
ContentSelectorView::ContentSelector
Compiler::Context
Interpreter::Context
ESM::ContItem
Nif::ControlledAnything that has a controller
Nif::Controller
MWGui::Controllers::ControllerRepeatClick
ControllerValue
Compiler::ControlParser
BtOgre::Convert
CSMWorld::CostColumn< ESXRecordT >
MWGui::CountDialog
MWGui::PageDisplay::CreateActiveFormat
MWGui::CreateClassDialog
CSMWorld::CreateCommand
CSVWorld::CreatorRecord creator UI base class
CSVWorld::CreatorFactory< CreatorT >
CSVWorld::CreatorFactoryBaseBase class for Creator factory
MWClass::Creature
ESM::Creature
MWRender::CreatureAnimation
CSMWorld::CreatureColumns
MWClass::CreatureLevList
ESM::CreatureLevList
CSMWorld::CreatureRefIdAdapter
MWMechanics::CreatureStatsCommon creature stats
ESM::Clothing::CTDTstruct
MWRender::CubeReflection
CSVSettings::CustomBlock
CSVSettings::CustomBlockDefUsed to create unique, complex blocks
anonymous_namespace{container.cpp}::CustomData
anonymous_namespace{creature.cpp}::CustomData
anonymous_namespace{light.cpp}::CustomData
anonymous_namespace{npc.cpp}::CustomData
MWWorld::CustomDataBase class for the MW-class-specific part of RefData
Interpreter::Data
CSMWorld::Data
MWWorld::Globals::Data
ESM::Lockpick::Data
ESM::Probe::Data
ESM::Repair::Data
ESM::Header::Data
CSVWorld::DataDisplayDelegate
CSVWorld::DataDisplayDelegateFactory
CSVSettings::DataDisplayFormatPage
Launcher::DataFilesPage
ESM::Cell::DATAstruct
ESM::DialInfo::DATAstruct
ESM::Pathgrid::DATAstruct
BtOgre::DebugDrawer
MWRender::Debugging
OEngine::Physic::DeepestNotMeContactTestResultCallback
NifOgre::DefaultFunction
CSMWorld::DeleteCommand
CSMWorld::DescriptionColumn< ESXRecordT >
MWGui::DescriptionDialog
ESM::NPC::Dest
ESM::DialInfo
Launcher::TextInputDialog::DialogLineEdit
ESM::Dialogue
CSVWorld::DialogueCreator
MWBase::DialogueManagerInterface for dialogue manager (implemented in MWDialogue)
MWDialogue::DialogueManager
CSVWorld::DialogueSubView
MWGui::DialogueText
CSMWorld::DialogueTypeColumn< ESXRecordT >
MWGui::DialogueWindow
DirArchiveAn OGRE Archive wrapping a BSAFile archive
DirArchiveFactory
anonymous_namespace{journalwindow.cpp}::JournalWindowImpl::DisplayState
CSMWorld::DispositionColumn< ESXRecordT >
CSMDoc::Document
CSMDoc::DocumentManager
MWClass::Door
ESM::Door
MWBase::World::DoorMarker
CSMWorld::DoorRefIdAdapter
MWGui::DragAndDrop
MWWorld::Store< ESM::Cell >::DynamicExtCmp
BtOgre::DynamicLines
BtOgre::DynamicRenderable
MWMechanics::DynamicStat< T >
ESM::Pathgrid::Edge
MWGui::EditEffectDialog
CS::Editor
CSVSettings::EditorPage
CSVFilter::EditWidget
MWMechanics::ActiveSpells::Effect
MWRender::Animation::EffectAnimationValue
MWGui::EffectEditorBase
MWMechanics::EffectKey
ESM::EffectList
MWMechanics::EffectParam
MWRender::Animation::EffectParams
MWWorld::InventoryStore::EffectParams
MWGui::EffectSourceVisitor
MWMechanics::EffectSourceVisitor
MWRender::Emitter
ESM::ENAMstruct
CSMWorld::EnchantableColumns
CSMWorld::EnchantableRefIdAdapter< RecordT >Adapter for enchantable IDs
MWMechanics::Enchanting
MWGui::EnchantingDialog
ESM::Enchantment
CSMWorld::EnchantmentChargesColumn< ESXRecordT >
ESM::Enchantment::ENDTstruct
OMW::EngineMain engine class, that brings together all the components of OpenMW
MWGui::JournalViewModel::EntryThe base interface for both journal entries and topics
MWGui::KeywordSearch< string_t, value_t >::Entry
CSVWorld::EnumDelegateInteger value that represents an enum and is interacted with via a combobox
CSVWorld::EnumDelegateFactory
MWBase::EnvironmentCentral hub for mw-subsystems
Compiler::EOFExceptionException: EOF condition encountered
Compiler::ErrorHandlerError handling
ESM::ESM_Context
ESMData
ContentSelectorModel::EsmFile
MWWorld::EsmLoader
ESM::ESMReader
MWWorld::ESMStore
ESM::ESMWriter
MWScript::ExplicitRef
MWGui::ExposedWindowSubclass to provide access to some Widget internals
Compiler::ExprParser
MWWorld::Store< ESM::Cell >::ExtCmp
MWWorld::Store< ESM::Pathgrid >::ExtCompare
Compiler::ExtensionsCollection of compiler extensions
MWRender::ExternalRenderingBase class for out of world rendering
Nif::Extra
ESM::Faction
CSMTools::FactionCheckStageVerifyStage: make sure that faction records are internally consistent
CSMWorld::FactionColumn< ESXRecordT >
CSMWorld::FactionIndexColumn< ESXRecordT >
OEngine::Render::Fader
ESM::Faction::FADTstruct
MWWorld::FailedAction
MWWorld::Fallback
FallbackMap
MWSound::FFmpeg_Decoder
CSVDoc::FileDialog
Compiler::FileExceptionException: File error
FileFinder::FileFinderT< LESS >
FileFinderTest
Compiler::FileParser
Bsa::BSAFile::FileStructRepresents one file entry in the archive
CSVDoc::FileWidget
MWDialogue::Filter
CSMFilter::FilterWrapper for Filter record
ESM::Filter
CSVFilter::FilterBox
CSMWorld::FilterColumn< ESXRecordT >
CSVFilter::FilterCreator
CSMDoc::FinalSavingStage
MWMechanics::FindCharState
MWRender::FindEntityTransparency
ESM::FindSecond
MWMechanics::FindWeaponType
MyGUI::FixedOgreDataManager
Files::FixedPath< P >
CSMWorld::FixedRecordTypeColumn< ESXRecordT >
CSMWorld::FlagColumn< ESXRecordT >
NifOgre::FlipController
CSMWorld::FloatValueColumn< ESXRecordT >
MWGui::FontLoaderLoads Morrowind's .fnt/.tex fonts for use with MyGUI and Ogre
anonymous_namespace{pathfinding.cpp}::found_path
Compiler::Extensions::Function
MWWorld::GameContentLoader
ESM::GameSetting
Launcher::GameSettings
CSMWorld::GenderColumn< ESXRecordT >
MWGui::GenerateClassResultDialog
CSVWorld::GenericCreator
NifOgre::GeomMorpherController
Nif::NIFStream::GetHandler< T >
MWWorld::Store< T >::GetRecords
ESM::Global
MWRender::GlobalMap
MWWorld::Globals
MWScript::GlobalScripts
MWGui::GlyphInfo
MWGui::anonymous_namespace{bookpage.cpp}::GlyphStream
anonymous_namespace{pathfinding.cpp}::goalVisited
CSMWorld::GoldValueColumn< ESXRecordT >
MWGui::Goodbye
Launcher::GraphicsPage
Launcher::GraphicsSettings
GravityAffector
GravityAffectorFactory
CSVSettings::GroupBlock
CSVSettings::GroupBlockDefGeneric container block
CSVSettings::GroupBoxCustom implementation of QGroupBox to be used with block classes
GrowFadeAffector
GrowFadeAffectorFactory
MWGui::Widgets::HBox
ESM::HeaderFile header record
OEngine::Physic::HeightField
CSMWorld::HiddenColumn< ESXRecordT >
MWGui::HUD
MWDialogue::HyperTextToken
CSMWorld::IdAccessor< ESXRecordT >Access to ID field in records
CSMWorld::IdCollection< ESXRecordT, IdAccessorT >Single type collection of top level records
CSMWorld::IdColumn< ESXRecordT >
CSMWorld::IdTable
CSMWorld::IdTableProxyModel
CSVWorld::IdTypeDelegate
CSVWorld::IdTypeDelegateFactory
CSVWorld::IdValidator
Bsa::BSAFile::iltstrCase insensitive string comparison
MWGui::ImageButtonAllows using different image textures depending on the button state
OEngine::Render::ImageRotate
MWScript::ImplicitRef
MWWorld::IndexedStore< T >
CSMWorld::Info
MWGui::InfoBoxDialog
CSMWorld::InfoCollection
CSVWorld::InfoCreator
MWClass::Ingredient
ESM::Ingredient
MWBase::InputManagerInterface for input manager (implemented in MWInput)
MWInput::InputManagerClass that handles all input and key bindings for OpenMW
FileFinder::FileFinderT< LESS >::Inserter
Compiler::Extensions::Instruction
MWGui::InteractiveMessageBox
Interpreter::Interpreter
MWScript::InterpreterContext
MWWorld::Store< ESM::Pathgrid >::IntExtOrdering
CSMWorld::InventoryColumns
MWGui::InventoryItemModel
ESM::InventoryList
MWRender::InventoryPreview
CSMWorld::InventoryRefIdAdapter< RecordT >Adapter for IDs that can go into an inventory
MWWorld::InventoryStore
MWWorld::InventoryStoreListenerVariant of the ContainerStore for NPCs
MWGui::InventoryWindow
ESM::Ingredient::IRDTstruct
CSVSettings::ItemBlock
MWClass::ItemLevList
ESM::ItemLevList
MWGui::ItemModelThe base class that all item models should derive from
MWGui::ItemSelectionDialog
MWGui::ItemStackA single item stack managed by an item model
MWGui::ItemView
MWBase::JournalInterface for the player's journal (implemented in MWDialogue)
MWDialogue::JournalThe player's journal
MWGui::JournalBooks
CSVWorld::JournalCreatorFactory
MWDialogue::JournalEntryA quest or dialogue entry
JournalEntry
MWGui::JournalViewModel::JournalEntryAn interface to journal data
MWGui::JournalViewModelImpl::JournalEntryImpl< iterator_t >
MWGui::JournalViewModel
MWGui::JournalViewModelImpl
MWGui::JournalWindow
anonymous_namespace{journalwindow.cpp}::JournalWindowImpl
CSMWorld::KeyColumn< ESXRecordT >
NifOgre::KeyframeController
Nif::KeyListT< T, getValue >
Nif::KeyT< T >
MWGui::KeywordSearch< string_t, value_t >
ESM::Land
ESM::Land::LandData
ESM::LandTexture
Launcher::LauncherSettings
Terrain::LayerInfo
OEngine::GUI::Layout
CSMFilter::LeafNode
ESM::LeveledListBase
ESM::LeveledListBase::LevelItem
MWGui::LevelupDialog
ESM::Light::LHDTstruct
MWClass::Light
ESM::Light
CSMWorld::LightColumns
OEngine::Render::LightFunction
CSMWorld::LightRefIdAdapter
OEngine::Render::LightValue
MWGui::TypesetBookImpl::Line
LineEdit
Compiler::LineParserLine parser, to be used in console scripts and as part of ScriptParser
MWGui::Link
Misc::List< Elem >
MWWorld::ListAndResetHandlesList all (Ogre-)handles, then reset RefData::mBaseNode to 0
Loading::Listener
MWWorld::ListHandlesFunctor
Compiler::LiteralsLiteral values
MWWorld::LiveCellRef< X >
MWWorld::LiveCellRefBaseUsed to create pointers to hold any type of LiveCellRef<> object
ESM::LoadCNTCChanges an item list / container
ESM::LoadCRECChanges a creature
Nif::NIFFile::LoadedCache
NifOgre::Loader
MWGui::LoadingScreen
ESM::LoadNPCC
MWRender::LocalMapLocal map rendering
MWGui::LocalMapBase
MWWorld::LocalRotation
MWScript::Locals
Compiler::LocalsLocal variable declarations
MWWorld::LocalScriptsList of active local scripts
CSMWorld::LockLevelColumn< ESXRecordT >
MWClass::Lockpick
ESM::Lockpick
LowLevelFile
ESM::MagicEffect
MWGui::MagicEffectInfo
MWMechanics::MagicEffectsEffects currently affecting a NPC or creature
MWGui::MagicSelectionDialog
Launcher::MainDialog
MWGui::MainMenu
ESM::Race::MaleFemale
ESM::Race::MaleFemaleF
Settings::ManagerSettings management (can change during runtime)
CSMTools::MandatoryIdStageVerify stage: make sure that records with specific IDs exist
NifBullet::ManualBulletShapeLoader
MWWorld::ManualRefManually constructed live cell ref
CSMWorld::MapColourColumn< ESXRecordT >
MWGui::MapWindow
MWGui::LocalMapBase::MarkerPosition
ESM::Header::MasterData
MWGui::KeywordSearch< string_t, value_t >::Match
NifOgre::MaterialColorController
NifOgre::MaterialControllerManagerClones materials as necessary to not make controllers affect other objects (that share the original material)
Terrain::MaterialGenerator
NifOgre::BoundsFinder::MaxMinFinder
ESM::Miscellaneous::MCDTstruct
MWBase::MechanicsManagerInterface for game mechanics manager (implemented in MWMechanics)
MWMechanics::MechanicsManager
ESM::MagicEffect::MEDTstruct
MWGui::MerchantRepair
MWRender::MergeBounds
MWGui::Message
MWGui::MessageBox
MWGui::MessageBoxManager
MWClass::Miscellaneous
ESM::Miscellaneous
CSMWorld::MiscRefIdAdapter
CSMWorld::ModelColumns
ContentSelectorModel::ModelItem
CSMWorld::ModelRefIdAdapter< RecordT >Adapter for IDs with models (all but levelled lists)
CSMWorld::ModifyCommand
MWRender::Moon
Nif::NiMorphData::MorphData
ESM::MovedCellRef
MWMechanics::MovementDesired movement for an actor
MWWorld::MovementSolver
MWSound::MpgSnd_Decoder
Files::MultiDirCollectionFile collection across several directories
Nif::NIFFile::LoadedCache::mutex
MWGui::Widgets::MWAttribute
MWGui::Widgets::MWDynamicStat
MWGui::Widgets::MWEffectList
MwIniImporter
MWGui::Widgets::MWListVery simple list widget that supports word-wrapping entries
MWGui::Widgets::MWScrollBar
MWGui::Widgets::MWScrollViewCustom ScrollView which has access to scrollbar properties
MWGui::Widgets::MWSkill
MWGui::Widgets::MWSpell
MWGui::Widgets::MWSpellEffect
OEngine::GUI::MyGUIManager
MyMeshLoader
MyMotionState
OEngine::Physic::MyRayResultCallback
ESM::NAME_T< LEN >
CSMWorld::NameColumn< ESXRecordT >
CSMWorld::NameColumns
Nif::NamedHas name, extra-data and controller
Files::NameEqual
Files::NameLess
CSMWorld::NameRefIdAdapter< RecordT >Adapter for IDs with names (all but levelled lists and statics)
CSMFilter::NAryNode
CSVWorld::NastyTableModelHackGetting the data out of an editor widget
CSVDoc::NewGameDialogue
Nif::NiAlphaController
Nif::NiAlphaProperty
Nif::NiAutoNormalParticles
Nif::NiAutoNormalParticlesData
Nif::NiCamera
Nif::NiColorData
Nif::NiDitherProperty
NifEmitter
NifEmitterFactory
Nif::NIFFile
Nif::NiFlipController
Nif::NiFloatData
NifOgre::NIFMaterialLoader
NifOgre::NIFMeshLoader
NifOgre::NIFObjectLoader
NifOgre::NIFSkeletonLoader
Nif::NIFStream
Nif::NiGeomMorpherController
Nif::NiGravity
Nif::NiKeyframeController
Nif::NiKeyframeData
Nif::NiLight
Nif::NiMaterialColorController
Nif::NiMaterialProperty
Nif::NiMorphData
Nif::NiNode
Nif::NiParticleColorModifier
Nif::NiParticleGrowFade
Nif::NiParticleRotation
Nif::NiParticleSystemController
Nif::NiPathController
Nif::NiPixelData
Nif::NiPlanarCollider
Nif::NiPosData
Nif::NiRotatingParticles
Nif::NiRotatingParticlesData
Nif::NiShadeProperty
Nif::NiSkinData
Nif::NiSkinInstance
Nif::NiSourceTexture
Nif::NiSpecularProperty
Nif::NiStencilProperty
Nif::NiStringExtraData
Nif::NiTextKeyExtraData
Nif::NiTextureEffect
Nif::NiTexturingProperty
Nif::NiTriShape
Nif::NiTriShapeData
Nif::NiUVController
Nif::NiUVData
Nif::NiVertexColorProperty
Nif::NiVertWeightsExtraData
Nif::NiVisController
Nif::NiVisData
Nif::NiWireframeProperty
Nif::NiZBufferProperty
Nif::Node
CSMFilter::NodeRoot class for the filter node hierarchy
NifOgre::NodeTargetValue< T >
CSMFilter::NotNode
MWClass::Npc
ESM::NPC
MWRender::NpcAnimation
CSMWorld::NpcColumns
CSMWorld::NpcRefIdAdapter
MWMechanics::NpcStatsAdditional stats for NPCs
ESM::Creature::NPDTstruct
ESM::NPC::NPDTstruct12
ESM::NPC::NPDTstruct52
MWWorld::NullActionAction: do nothing
MWRender::Animation::NullAnimationValue
CSVWorld::NullCreatorFactoryCreator factory that does not produces any creator
Compiler::NullErrorHandlerError handler implementation: Ignore all error messages
MWRender::ObjectAnimation
MWRender::Objects
MWMechanics::Objects
NifOgre::ObjectScene
MWRender::OcclusionQueryImplements hardware occlusion queries on the GPU
OgreInit::OgreInitStarts Ogre::Root and loads required plugins and NIF particle factories
OEngine::Render::OgreRenderer
MWWorld::OmwLoaderPlaceholder for real OpenMW content loader
MWScript::Misc::OpActivate
Interpreter::OpAddInt< T >
MWScript::Container::OpAddItem< R >
MWScript::Misc::OpAddSoulGem< R >
MWScript::Stats::OpAddSpell< R >
MWScript::Dialogue::OpAddTopic
MWScript::Ai::OpAiActivate< R >
MWScript::Ai::OpAiEscort< R >
MWScript::Ai::OpAiEscortCell< R >
MWScript::Ai::OpAiFollow< R >
MWScript::Ai::OpAiFollowCell< R >
MWScript::Ai::OpAiTravel< R >
MWScript::Ai::OpAiWander< R >
MWScript::Cell::OpCellChanged
MWScript::Sky::OpChangeWeather
MWScript::Dialogue::OpChoice
MWScript::Control::OpClearMovementFlag< R >
MWScript::Cell::OpCOC
Interpreter::Opcode0Opcode for 0 arguments
Interpreter::Opcode1Opcode for 1 argument
Interpreter::Opcode2Opcode for 2 arguments
MWScript::Cell::OpCOE
Interpreter::OpCompare< T, C >
Interpreter::OpDisable
Interpreter::OpDisableExplicit
Interpreter::OpDivInt< T >
MWScript::Misc::OpDontSaveObject
MWScript::Misc::OpDrop< R >
MWScript::Misc::OpDropSoulGem< R >
Interpreter::OpEnable
Interpreter::OpEnableExplicit
MWScript::Misc::OpEnableLevitation< Enable >
MWScript::Gui::OpEnableRest
MWScript::Misc::OpEnableTeleporting< Enable >
MWScript::Gui::OpEnableWindow
MWSound::OpenAL_Output
MWSound::OpenAL_Sound
MWSound::OpenAL_Sound3D
MWSound::OpenAL_SoundStream
OpenDialog
CSMDoc::OpenSaveStage
MWScript::Container::OpEquip< R >
CSMDoc::Operation
CSVDoc::Operation
CSVDoc::Operations
MWScript::Misc::OpFadeIn
MWScript::Misc::OpFadeOut
MWScript::Misc::OpFadeTo
MWScript::Misc::OpFall< R >
Interpreter::OpFetchFloatLiteral
Interpreter::OpFetchGlobalFloat
Interpreter::OpFetchGlobalLong
Interpreter::OpFetchGlobalShort
Interpreter::OpFetchIntLiteral
Interpreter::OpFetchLocalFloat
Interpreter::OpFetchLocalLong
Interpreter::OpFetchLocalShort
Interpreter::OpFetchMemberFloat
Interpreter::OpFetchMemberLong
Interpreter::OpFetchMemberShort
MWScript::Gui::OpFillMap
Interpreter::OpFloatToInt
Interpreter::OpFloatToInt1
MWScript::Dialogue::OpForceGreeting< R >
MWScript::Ai::OpGetAiPackageDone< R >
MWScript::Ai::OpGetAiSetting< R >
MWScript::Transformation::OpGetAngle< R >
MWScript::Container::OpGetArmorType< R >
MWScript::Misc::OpGetAttacked< R >
MWScript::Stats::OpGetAttribute< R >
MWScript::Stats::OpGetBlightDisease< R >
MWScript::Gui::OpGetButtonPressed
MWScript::Stats::OpGetCommonDisease< R >
MWScript::Ai::OpGetCurrentAIPackage< R >
MWScript::Misc::OpGetCurrentTime
MWScript::Sky::OpGetCurrentWeather
MWScript::Stats::OpGetDeadCount
MWScript::Ai::OpGetDetected< R >
Interpreter::OpGetDisabled
MWScript::Control::OpGetDisabled
Interpreter::OpGetDisabledExplicit
MWScript::Stats::OpGetDisposition< R >
Interpreter::OpGetDistance
Interpreter::OpGetDistanceExplicit
MWScript::Stats::OpGetDynamic< R >
MWScript::Stats::OpGetDynamicGetRatio< R >
MWScript::Misc::OpGetEffect< R >
MWScript::Control::OpGetForceRun< R >
MWScript::Control::OpGetForceSneak< R >
MWScript::Cell::OpGetInterior
MWScript::Container::OpGetItemCount< R >
MWScript::Dialogue::OpGetJournalIndex
MWScript::Stats::OpGetLevel< R >
MWScript::Ai::OpGetLineOfSight< R >
MWScript::Misc::OpGetLocked< R >
MWScript::Sky::OpGetMasserPhase
MWScript::Cell::OpGetPCCell
MWScript::Stats::OpGetPCCrimeLevel
MWScript::Stats::OpGetPCFacRep< R >
MWScript::Stats::OpGetPCRank< R >
MWScript::Control::OpGetPcRunning
MWScript::Misc::OpGetPcSleep
MWScript::Control::OpGetPcSneaking
MWScript::Transformation::OpGetPos< R >
MWScript::Stats::OpGetRace< R >
MWScript::Dialogue::OpGetReputation< R >
MWScript::Transformation::OpGetScale< R >
Interpreter::OpGetSecondsPassed
MWScript::Sky::OpGetSecundaPhase
MWScript::Stats::OpGetSkill< R >
MWScript::Sound::OpGetSoundPlaying< R >
MWScript::Stats::OpGetSpell< R >
MWScript::Misc::OpGetSpellEffects< R >
MWScript::Misc::OpGetSquareRoot
MWScript::Misc::OpGetStandingActor< R >
MWScript::Misc::OpGetStandingPc< R >
MWScript::Transformation::OpGetStartingAngle< R >
MWScript::Transformation::OpGetStartingPos< R >
MWScript::Cell::OpGetWaterLevel
MWScript::Misc::OpGetWeaponDrawn< R >
MWScript::Container::OpGetWeaponType< R >
MWScript::Stats::OpGetWerewolfKills
MWScript::Misc::OpGetWindSpeed
MWScript::Dialogue::OpGoodbye
MWScript::Container::OpHasItemEquipped< R >
MWScript::Container::OpHasSoulGem< R >
MWScript::Misc::OpHitOnMe< R >
Interpreter::OpIntToFloat
Interpreter::OpIntToFloat1
MWScript::Stats::OpIsWerewolf< R >
MWScript::Dialogue::OpJournal
Interpreter::OpJumpBackward
Interpreter::OpJumpForward
MWScript::Misc::OpLock< R >
MWScript::Animation::OpLoopAnim< R >
MWScript::Stats::OpLowerRank< R >
Interpreter::OpMenuMode
Interpreter::OpMessageBox
MWScript::Ai::OpModAiSetting< R >
MWScript::Stats::OpModAttribute< R >
MWScript::Stats::OpModCurrentDynamic< R >
MWScript::Stats::OpModDisposition< R >
MWScript::Stats::OpModDynamic< R >
MWScript::Stats::OpModPCCrimeLevel
MWScript::Stats::OpModPCFacRep< R >
MWScript::Sky::OpModRegion
MWScript::Dialogue::OpModReputation< R >
MWScript::Transformation::OpModScale< R >
MWScript::Stats::OpModSkill< R >
MWScript::Cell::OpModWaterLevel
MWScript::Transformation::OpMove< R >
MWScript::Transformation::OpMoveWorld< R >
Interpreter::OpMulInt< T >
Interpreter::OpNegateFloat
Interpreter::OpNegateInt
MWScript::Misc::OpOnActivate
MWScript::Stats::OpOnDeath< R >
MWScript::Stats::OpPcClearExpelled< R >
MWScript::Stats::OpPcExpell< R >
MWScript::Stats::OpPcExpelled< R >
MWScript::Stats::OpPCJoinFaction
MWScript::Stats::OpPCLowerRank
MWScript::Stats::OpPCRaiseRank
MWScript::Transformation::OpPlaceAt< R, pc >
MWScript::Transformation::OpPlaceItem< R >
MWScript::Transformation::OpPlaceItemCell< R >
MWScript::Animation::OpPlayAnim< R >
MWScript::Misc::OpPlayBink
MWScript::Sound::OpPlaySound
MWScript::Sound::OpPlaySound3D< R >
MWScript::Sound::OpPlaySoundVP
MWScript::Sound::OpPlaySoundVP3D< R >
MWScript::Transformation::OpPosition< R >
MWScript::Transformation::OpPositionCell< R >
Interpreter::OpPushInt
MWScript::Stats::OpRaiseRank< R >
Interpreter::OpRandom
MWScript::Container::OpRemoveItem< R >
MWScript::Misc::OpRemoveSoulGem< R >
MWScript::Stats::OpRemoveSpell< R >
Interpreter::OpReport
Interpreter::OpReturn
MWScript::Transformation::OpRotate< R >
MWScript::Transformation::OpRotateWorld< R >
MWScript::Dialogue::OpSameFaction< R >
MWScript::Sound::OpSay< R >
MWScript::Sound::OpSayDone< R >
Interpreter::OpScriptRunning
MWScript::Ai::OpSetAiSetting< R >
MWScript::Transformation::OpSetAngle< R >
MWScript::Transformation::OpSetAtStart< R >
MWScript::Stats::OpSetAttribute< R >
MWScript::Control::OpSetControl
MWScript::Misc::OpSetDelete< R >
MWScript::Stats::OpSetDisposition< R >
MWScript::Stats::OpSetDynamic< R >
MWScript::Dialogue::OpSetJournalIndex
MWScript::Stats::OpSetLevel< R >
MWScript::Control::OpSetMovementFlag< R >
MWScript::Stats::OpSetPCCrimeLevel
MWScript::Stats::OpSetPCFacRep< R >
MWScript::Transformation::OpSetPos< R >
MWScript::Dialogue::OpSetReputation< R >
MWScript::Transformation::OpSetScale< R >
MWScript::Stats::OpSetSkill< R >
MWScript::Cell::OpSetWaterLevel
MWScript::Stats::OpSetWerewolf< R, set >
MWScript::Stats::OpSetWerewolfAcrobatics< R >
MWScript::Gui::OpShowDialogue
MWScript::Gui::OpShowMap
MWScript::Misc::OpShowVars< R >
MWScript::Animation::OpSkipAnim< R >
Interpreter::OpSkipNonZero
Interpreter::OpSkipZero
Interpreter::OpSquareRoot
Interpreter::OpStartScript
Interpreter::OpStopScript
MWScript::Sound::OpStopSound< R >
Interpreter::OpStoreGlobalFloat
Interpreter::OpStoreGlobalLong
Interpreter::OpStoreGlobalShort
Interpreter::OpStoreLocalFloat
Interpreter::OpStoreLocalLong
Interpreter::OpStoreLocalShort
Interpreter::OpStoreMemberFloat
Interpreter::OpStoreMemberLong
Interpreter::OpStoreMemberShort
MWScript::Sound::OpStreamMusic
Interpreter::OpSubInt< T >
MWScript::Ai::OpToggleAI< R >
MWScript::Control::OpToggleCollision
MWScript::Misc::OpToggleCollisionBoxes
MWScript::Misc::OpToggleCollisionDebug
MWScript::Gui::OpToggleFogOfWar
MWScript::Gui::OpToggleFullHelp
MWScript::Misc::OpToggleGodMode
MWScript::Misc::OpTogglePathgrid
MWScript::Sky::OpToggleSky
MWScript::Misc::OpToggleVanityMode
MWScript::Misc::OpToggleWater
MWScript::Misc::OpToggleWireframe
MWScript::Sky::OpTurnMoonRed
MWScript::Sky::OpTurnMoonWhite
MWScript::Misc::OpUnlock< R >
MWScript::User::OpUser1
MWScript::User::OpUser2
MWScript::User::OpUser3< R >
MWScript::User::OpUser4< R >
MWScript::Misc::OpWakeUpPc
MWScript::Misc::OpXBox
CSMFilter::OrNode
OEngine::Physic::OurClosestConvexResultCallback
Compiler::Output
NifOverrides::OverridesProvide overrides for some model / texture properties that bethesda has chosen poorly
CSMWorld::OwnerColumn< ESXRecordT >
MWGui::PageDisplay
OEngine::Physic::PairCachingGhostObject
CSMFilter::Parser
Compiler::ParserParser base class
Nif::NiParticleSystemController::Particle
NifOgre::ParticleSystemController
ESM::PartReference
ESM::PartReferenceList
Path
FileFinder::path_less
FileFinder::path_slash
MWMechanics::PathFinder
ESM::Pathgrid
Launcher::DataFilesPage::PathIterator
CSMWorld::PcFactionColumn< ESXRecordT >
CSMWorld::PcRankColumn< ESXRecordT >
MWGui::PersuasionDialog
OEngine::Physic::PhysicActor
OEngine::Physic::PhysicEngine
MWWorld::PhysicsSystem
MWGui::PickClassDialog
MWGui::PickpocketItemModelThe pickpocket item model randomly hides item stacks based on a specified chance. Equipped items are always hidden
MWRender::PlaneReflection
CSMWorld::PlayableColumn< ESXRecordT >
MWWorld::PlayerNPC object representing the player and additional player data
Launcher::PlayPage
MWGui::Point
ESM::Pathgrid::Point
CSMWorld::PosColumn< ESXRecordT >
ESM::Position
ESM::Potion
MWClass::Potion
CSMWorld::PotionRefIdAdapter
MWClass::Probe
ESM::Probe
ProfilesComboBox
MWWorld::World::ProjectileState
Nif::Property
CSVSettings::ProxyBlock
MWGui::ProxyItemModelA proxy item model can be used to filter or rearrange items from a source model (or even add new items to it). The neat thing is that this does not actually alter the source model
Nif::NIFFile::psudo_private_modifier
MWWorld::PtrPointer to a LiveCellRef
CSMSettings::QStringPair
Terrain::QuadTreeNodeA node in the quad tree for our terrain. Depending on LOD, a node can either choose to render itself in one batch (merging its children), or delegate the render process to its children, rendering each child in at least one batch
MWDialogue::QuestA quest in progress or a compelted quest
CSMWorld::QuestDescriptionColumn< ESXRecordT >
CSMWorld::QuestIndexColumn< ESXRecordT >
CSMWorld::QuestStatusTypeColumn< ESXRecordT >
MWGui::QuickKeysMenu
MWGui::QuickKeysMenuAssign
QuitListener
ESM::Race
CSMTools::RaceCheckStageVerifyStage: make sure that race records are internally consistent
CSMWorld::RaceColumn< ESXRecordT >
MWGui::RaceDialog
MWRender::RaceSelectionPreview
ESM::Race::RADTstruct
CSMWorld::RankColumn< ESXRecordT >
ESM::RankData
ESM::Faction::Reaction
MWGui::Recharge
Nif::RecordBase class for all records
CSMWorld::Record< ESXRecordT >
EsmTool::Record< T >
CSMWorld::RecordBase
EsmTool::RecordBase
MWWorld::RecordCmp
ESM::ESMWriter::RecordData
Nif::RecordFactoryEntry
CSVFilter::RecordFilterBox
Nif::RecordListT< X >
Nif::RecordPtrT< X >
CSMWorld::RecordStateColumn< ESXRecordT >
CSVWorld::RecordStatusDelegate
CSVWorld::RecordStatusDelegateFactory
CSMWorld::RefCollectionReferences in cells
MWWorld::RefData
CSVWorld::ReferenceableCreator
CSVWorld::ReferenceCreator
MWGui::ReferenceInterfaceThis class is intended for GUI interfaces that access an MW-Reference for example dialogue window accesses an NPC, or Container window accesses a Container these classes have to be automatically closed if the reference becomes unavailable make sure that checkReferenceAvailable() is called every frame and that onReferenceUnavailable() has been overridden
CSMWorld::RefIdAdapter
CSMWorld::RefIdCollection
CSMWorld::RefIdColumn
CSMWorld::RefIdData
CSMWorld::RefIdDataContainer< RecordT >
CSMWorld::RefIdDataContainerBase
MWRender::Reflection
MWRender::Refraction
ESM::Region
CSMTools::RegionCheckStageVerifyStage: make sure that region records are internally consistent
CSMWorld::RegionColumn< ESXRecordT >
CSMWorld::RegionMapModel for the region map
CSVWorld::RegionMapSubView
MWRender::RenderingInterface
MWRender::RenderingManager
MWGui::PageDisplay::RenderRun
MWGui::anonymous_namespace{bookpage.cpp}::RenderXform
CSMWorld::ReorderRowsCommand
ESM::Repair
MWMechanics::Repair
MWClass::Repair
MWGui::Repair
CSMTools::ReportModel
CSVTools::ReportSubView
MWGui::ResourceImageSetPointerFix
MWGui::Response
CSMWorld::ResponseColumn< ESXRecordT >
FileFinder::ReturnPath
CSMWorld::RevertCommand
MWGui::ReviewDialog
OEngine::Physic::RigidBody
BtOgre::RigidBodyState
MWRender::RippleSimulation
CSMWorld::RotColumn< ESXRecordT >
MWGui::TypesetBookImpl::Run
Interpreter::RuntimeRuntime data and engine interface
Nif::S_AlphaProperty
Nif::S_MaterialProperty
Nif::S_StencilProperty
Nif::S_VertexColorProperty
ESM::SaveData
MWGui::SaveGameDialog
CSMDoc::Saving
CSMDoc::SavingState
MWRender::SayAnimationValue
CSMWorld::ScaleColumn< ESXRecordT >
Compiler::ScannerScanner
MWWorld::Scene
CSVWorld::SceneSubView
CSVWorld::SceneToolTool base class
CSVWorld::SceneToolbar
CSVWorld::SceneToolModeMode selector tool
CSVRender::SceneWidget
ESM::SCHD
ESM::Script::SCHDstruct
CSMWorld::ScopeColumn< ESXRecordT >
Loading::ScopedLoad
ESM::Script
CSMWorld::ScriptColumn< ESXRecordT >
CSMWorld::ScriptContext
CSVWorld::ScriptHighlighter
MWScript::ScriptManager
MWBase::ScriptManagerInterface for script manager (implemented in MWScript)
Compiler::ScriptParser
CSVWorld::ScriptSubView
MWGui::ScrollWindow
SearchTest
MWGui::TypesetBookImpl::Section
MWMechanics::SecurityImplementation of Security skill
MWGui::SelectAttributeDialog
OEngine::Render::SelectionBuffer
MWGui::SelectSkillDialog
MWGui::SelectSpecializationDialog
ESM::DialInfo::SelectStruct
MWDialogue::SelectWrapper
MWRender::SetObjectGroup
CSMSettings::SettingContainer
Launcher::SettingsBase< Map >
CSMSettings::SettingsItem
CSVSettings::SettingsItemDef
MWGui::SettingsWindow
CSVSettings::SettingWidget< T1 >Generic template for radiobuttons / checkboxes
CSVSettings::SettingWidget< QComboBox >Combo box template
CSVSettings::SettingWidget< QLineEdit >Line edit template
CSVSettings::SettingWidget< QListWidget >
CSVSettings::SettingWidget< QSpinBox >Spin box template
MyGUI::ShaderBasedRenderManager
MWRender::Shadows
Nif::ShapeData
MWWorld::SharedIterator< T >
ESM::Skill::SKDTstruct
ESM::Skill
ESM::Race::SkillBonus
CSMTools::SkillCheckStageVerifyStage: make sure that skill records are internally consistent
CSMWorld::SkillsColumn< ESXRecordT >
Compiler::SkipParser
MWRender::SkyManager
CSMWorld::SleepListColumn< ESXRecordT >
Misc::SliceArray< T >
SliceArrayTest
Nif::NiLight::SLight
MWGui::SortFilterItemModel
CSMWorld::SoulColumn< ESXRecordT >
MWGui::SoulgemDialog
MWSound::Sound
ESM::Sound
MWSound::Sound_Decoder
MWSound::Sound_Output
CSMTools::SoundCheckStageVerifyStage: make sure that sound records are internally consistent
CSMWorld::SoundFileColumn< ESXRecordT >
ESM::SoundGenerator
MWSound::SoundManager
MWBase::SoundManagerInterface for sound manager (implemented in MWSound)
CSMWorld::SoundParamColumn< ESXRecordT >
ESM::Region::SoundRef
ESM::SOUNstruct
Compiler::SourceExceptionException: Error while parsing the source
ESM::Spell::SPDTstruct
CSMWorld::SpecialisationColumn< ESXRecordT >
ESM::Spell
MWGui::SpellBuyingWindow
CSMTools::SpellCheckStageVerifyStage: make sure that spell records are internally consistent
MWGui::SpellCreationDialog
MWGui::Widgets::SpellEffectParams
MWGui::SpellIcons
ESM::SpellList
MWMechanics::SpellsSpell list
CSMWorld::SpellTypeColumn< ESXRecordT >
MWGui::SpellWindow
CSMDoc::Stage
MWDialogue::StampedJournalEntryA quest entry with a timestamp
ESM::StartScript
CSVDoc::StartupDialogue
MWMechanics::Stat< T >
MWMechanics::StateInfo
MWClass::Static
ESM::Static
BtOgre::StaticMeshToShapeConverter
MWGui::StatsWindow
anonymous_namespace{charactercreation.cpp}::Step
Terrain::StorageWe keep storage of terrain data abstract here since we need different implementations for game and editor
Translation::Storage
MWWorld::Store< T >
MWWorld::Store< ESM::Attribute >
MWWorld::Store< ESM::Cell >
MWWorld::Store< ESM::Land >
MWWorld::Store< ESM::LandTexture >
MWWorld::Store< ESM::MagicEffect >
MWWorld::Store< ESM::Pathgrid >
MWWorld::Store< ESM::Skill >
MWWorld::StoreBase
Compiler::StreamErrorHandlerError handler implementation: Write errors into stream
MWSound::OpenAL_Output::StreamThread
CSMWorld::StringIdColumn< ESXRecordT >
StringOpsTest
Compiler::StringParser
Misc::StringUtils
Nif::StructPropT< T >
MWGui::BookTypesetter::Style
MWGui::TypesetBookImpl::StyleImpl
CSVDoc::SubView
CSVDoc::SubViewFactory< SubViewT >
CSVDoc::SubViewFactoryBase
CSVDoc::SubViewFactoryManager
CSVDoc::SubViewFactoryWithCreator< SubViewT, CreatorFactoryT >
CSVWorld::TableTable widget
CSVWorld::TableBottomBox
CSVWorld::TableSubView
CSMWorld::TeleportCellColumn< ESXRecordT >
CSMWorld::TeleportColumn< ESXRecordT >
MWRender::TerrainStorage
MWGui::PageDisplay::TextFormat
MWGui::TextInputDialog
Launcher::TextInputDialog
Nif::NiTextKeyExtraData::TextKey
CSMFilter::TextNode
Launcher::TextSlotMsgBox
MWGui::TextStyle
Nif::NiTexturingProperty::Texture
CSMWorld::TextureColumn< ESXRecordT >
MWWorld::TimeStampIn-game time stamp
CSVSettings::ToggleBlock
MWRender::ToggleLight
CSMFilter::Token
Compiler::TokenLocLocation of a token in a source file
CSMWorld::ToolColumns
CSMWorld::ToolRefIdAdapter< RecordT >Adapter for tools with limited uses IDs (lockpick, repair, probes)
CSMTools::Tools
MWGui::ToolTipInfo
MWGui::ToolTips
MWDialogue::TopicCollection of seen responses for a topic
MWGui::Topic
CSMWorld::TopicColumn< ESXRecordT >
CSVWorld::TopicCreatorFactory
TopicEntry
MWGui::JournalViewModel::TopicEntryAn interface to topic data
MWGui::JournalViewModelImpl::TopicEntryImpl
MWGui::TradeItemModelAn item model that allows 'borrowing' items from another item model. Used for previewing barter offers. Also filters items that the merchant does not sell
MWGui::TradeWindow
MWGui::TrainingWindow
Nif::Transformation
CSMWorld::TrapColumn< ESXRecordT >
MWGui::TravelWindow
FileFinder::TreeFileFinder< LESS >
NifBullet::TriangleMeshShape
anonymous_namespace{universalid.cpp}::TypeData
MWGui::TypesetBook
MWGui::TypesetBookImpl
MWGui::TypesetBookImpl::Typesetter
CSMFilter::UnaryNode
CSMWorld::UniversalId
Launcher::UnshieldThread
CSMSettings::UserSettings
CSVSettings::UserSettingsDialog
CSMWorld::UseValueColumn< ESXRecordT >
ToUTF8::Utf8Encoder
Utf8Stream
NifOgre::UVController
NifOgre::FlipController::Value
NifOgre::MaterialColorController::Value
NifOgre::AlphaController::Value
NifOgre::VisController::Value
NifOgre::GeomMorpherController::Value
NifOgre::ParticleSystemController::Value
NifOgre::UVController::Value
NifOgre::KeyframeController::Value
NifOgre::ValueInterpolator
CSMFilter::ValueNode
ESM::Variant
ESM::VariantDataBase
ESM::VariantFloatData
ESM::VariantIntegerData
ESM::VariantStringData
CSMWorld::VarTypeColumn< ESXRecordT >
CSVWorld::VarTypeDelegate
CSVWorld::VarTypeDelegateFactory
CSMWorld::VarValueColumn< ESXRecordT >
MWGui::Widgets::VBox
Terrain::VertexElement
BtOgre::VertexIndexToShape
Nif::NiSkinData::VertWeight
ESM::Land::VHGT
MWRender::VideoPlayer
MWRender::VideoState
CSVDoc::View
CSVDoc::ViewManager
NifOgre::VisController
Nif::NiVisData::VisData
MWRender::VisQueueSet
MWGui::WaitDialog
MWGui::WaitDialogProgressBar
MWRender::WaterWater rendering
ESM::Weapon
MWClass::Weapon
CSMWorld::WeaponColumns
MWMechanics::WeaponInfo
CSMWorld::WeaponRefIdAdapter
MWWorld::WeatherDefines a single weather setting (according to INI)
MWWorld::WeatherManager
MWWorld::WeatherResultDefines the actual weather that results from weather setting (see below), time of day and weather transition
ESM::Region::WEATstruct
CSMWorld::WeightHeightColumn< ESXRecordT >
CSVSettings::WidgetDefDefinition struct for widgets
MWGui::WindowBase
MWBase::WindowManagerInterface for widnow manager (implemented in MWGui)
MWGui::WindowManager
MWGui::WindowModal
CSVSettings::WindowPage
MWGui::WindowPinnableBase
OEngine::Render::WindowSettings
OEngine::Render::WindowSizeListener
MWWorld::WorldThe game world and its visual representation
Terrain::WorldA quadtree-based terrain implementation suitable for large data sets.
Near cells are rendered with alpha splatting, distant cells are merged together in batches and have their layers pre-rendered onto a composite map.
Cracks at LOD transitions are avoided using stitching
MWBase::WorldInterface for the World (implemented in MWWorld)
ESM::Weapon::WPDTstruct
CSMDoc::WriteCollectionStage< CollectionT >
CSMDoc::WriteDialogueCollectionStage
CSMDoc::WriteFilterStage
CSMDoc::WriteHeaderStage
CSMDoc::WriteRefIdCollectionStage