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OpenMW
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#include <renderingmanager.hpp>
Public Member Functions | |
| RenderingManager (OEngine::Render::OgreRenderer &_rend, const boost::filesystem::path &resDir, const boost::filesystem::path &cacheDir, OEngine::Physic::PhysicEngine *engine, MWWorld::Fallback *fallback) | |
| virtual | ~RenderingManager () |
| void | togglePOV () |
| void | togglePreviewMode (bool enable) |
| bool | toggleVanityMode (bool enable) |
| void | allowVanityMode (bool allow) |
| void | togglePlayerLooking (bool enable) |
| void | changeVanityModeScale (float factor) |
| void | resetCamera () |
| bool | vanityRotateCamera (const float *rot) |
| void | setCameraDistance (float dist, bool adjust=false, bool override=true) |
| float | getCameraDistance () const |
| void | setupPlayer (const MWWorld::Ptr &ptr) |
| void | renderPlayer (const MWWorld::Ptr &ptr) |
| SkyManager * | getSkyManager () |
| void | toggleLight () |
| bool | toggleRenderMode (int mode) |
| OEngine::Render::Fader * | getFader () |
| void | removeCell (MWWorld::CellStore *store) |
| void | cellAdded (MWWorld::CellStore *store) |
| void | waterAdded (MWWorld::CellStore *store) |
| void | enableTerrain (bool enable) |
| void | removeWater () |
| void | preCellChange (MWWorld::CellStore *store) |
| this event is fired immediately before changing cell | |
| void | addObject (const MWWorld::Ptr &ptr) |
| void | removeObject (const MWWorld::Ptr &ptr) |
| void | moveObject (const MWWorld::Ptr &ptr, const Ogre::Vector3 &position) |
| void | scaleObject (const MWWorld::Ptr &ptr, const Ogre::Vector3 &scale) |
| void | rotateObject (const MWWorld::Ptr &ptr) |
| Updates an object's rotation. | |
| void | setWaterHeight (const float height) |
| void | toggleWater () |
| void | updateObjectCell (const MWWorld::Ptr &old, const MWWorld::Ptr &cur) |
| void | updatePlayerPtr (const MWWorld::Ptr &ptr) |
| Specifies an updated Ptr object for the player (used on cell change). | |
| void | rebuildPtr (const MWWorld::Ptr &ptr) |
| void | update (float duration, bool paused) |
| void | setAmbientColour (const Ogre::ColourValue &colour) |
| void | setSunColour (const Ogre::ColourValue &colour) |
| void | setSunDirection (const Ogre::Vector3 &direction) |
| void | sunEnable (bool real) |
| void | sunDisable (bool real) |
| void | disableLights (bool sun) |
| void | enableLights (bool sun) |
| void | preRenderTargetUpdate (const Ogre::RenderTargetEvent &evt) |
| void | postRenderTargetUpdate (const Ogre::RenderTargetEvent &evt) |
| bool | occlusionQuerySupported () |
| OcclusionQuery * | getOcclusionQuery () |
| float | getTerrainHeightAt (Ogre::Vector3 worldPos) |
| Shadows * | getShadows () |
| void | switchToInterior () |
| void | switchToExterior () |
| void | getTriangleBatchCount (unsigned int &triangles, unsigned int &batches) |
| void | setGlare (bool glare) |
| void | skyEnable () |
| void | skyDisable () |
| void | skySetHour (double hour) |
| void | skySetDate (int day, int month) |
| int | skyGetMasserPhase () const |
| int | skyGetSecundaPhase () const |
| void | skySetMoonColour (bool red) |
| void | configureAmbient (MWWorld::CellStore &mCell) |
| void | addWaterRippleEmitter (const MWWorld::Ptr &ptr, float scale=1.f, float force=1.f) |
| void | removeWaterRippleEmitter (const MWWorld::Ptr &ptr) |
| void | updateWaterRippleEmitterPtr (const MWWorld::Ptr &old, const MWWorld::Ptr &ptr) |
| void | requestMap (MWWorld::CellStore *cell) |
| request the local map for a cell | |
| void | configureFog (MWWorld::CellStore &mCell) |
| configure fog according to cell | |
| void | configureFog (const float density, const Ogre::ColourValue &colour) |
| configure fog manually | |
| Ogre::Vector4 | boundingBoxToScreen (Ogre::AxisAlignedBox bounds) |
| void | processChangedSettings (const Settings::CategorySettingVector &settings) |
| Ogre::Viewport * | getViewport () |
| void | getInteriorMapPosition (Ogre::Vector2 position, float &nX, float &nY, int &x, int &y) |
| see MWRender::LocalMap::getInteriorMapPosition | |
| bool | isPositionExplored (float nX, float nY, int x, int y, bool interior) |
| see MWRender::LocalMap::isPositionExplored | |
| void | setupExternalRendering (MWRender::ExternalRendering &rendering) |
| Animation * | getAnimation (const MWWorld::Ptr &ptr) |
| void | playVideo (const std::string &name, bool allowSkipping) |
| void | stopVideo () |
| void | frameStarted (float dt, bool paused) |
Protected Member Functions | |
| virtual void | windowResized (int x, int y) |
Private Member Functions | |
| virtual MWRender::Objects & | getObjects () |
| virtual MWRender::Actors & | getActors () |
| void | setAmbientMode () |
| void | applyFog (bool underwater) |
| void | setMenuTransparency (float val) |
Private Attributes | |
| sh::Factory * | mFactory |
| bool | mSunEnabled |
| MWWorld::Fallback * | mFallback |
| SkyManager * | mSkyManager |
| OcclusionQuery * | mOcclusionQuery |
| Terrain::World * | mTerrain |
| MWRender::Water * | mWater |
| GlobalMap * | mGlobalMap |
| OEngine::Render::OgreRenderer & | mRendering |
| MWRender::Objects * | mObjects |
| MWRender::Actors * | mActors |
| MWRender::NpcAnimation * | mPlayerAnimation |
| int | mAmbientMode |
| Ogre::ColourValue | mAmbientColor |
| Ogre::Light * | mSun |
| Ogre::SceneNode * | mRootNode |
| Ogre::ColourValue | mFogColour |
| float | mFogStart |
| float | mFogEnd |
| OEngine::Physic::PhysicEngine * | mPhysicsEngine |
| MWRender::Camera * | mCamera |
| MWRender::Debugging * | mDebugging |
| MWRender::LocalMap * | mLocalMap |
| MWRender::Shadows * | mShadows |
| VideoPlayer * | mVideoPlayer |
| MWRender::RenderingManager::RenderingManager | ( | OEngine::Render::OgreRenderer & | _rend, |
| const boost::filesystem::path & | resDir, | ||
| const boost::filesystem::path & | cacheDir, | ||
| OEngine::Physic::PhysicEngine * | engine, | ||
| MWWorld::Fallback * | fallback | ||
| ) |
| MWRender::RenderingManager::~RenderingManager | ( | ) | [virtual] |
| void MWRender::RenderingManager::addObject | ( | const MWWorld::Ptr & | ptr | ) |
| void MWRender::RenderingManager::addWaterRippleEmitter | ( | const MWWorld::Ptr & | ptr, |
| float | scale = 1.f, |
||
| float | force = 1.f |
||
| ) |
| void MWRender::RenderingManager::allowVanityMode | ( | bool | allow | ) | [inline] |
| void MWRender::RenderingManager::applyFog | ( | bool | underwater | ) | [private] |
| Ogre::Vector4 MWRender::RenderingManager::boundingBoxToScreen | ( | Ogre::AxisAlignedBox | bounds | ) |
transform the specified bounding box (in world coordinates) into screen coordinates.
| void MWRender::RenderingManager::cellAdded | ( | MWWorld::CellStore * | store | ) |
| void MWRender::RenderingManager::changeVanityModeScale | ( | float | factor | ) | [inline] |
| void MWRender::RenderingManager::configureAmbient | ( | MWWorld::CellStore & | mCell | ) |
| void MWRender::RenderingManager::configureFog | ( | MWWorld::CellStore & | mCell | ) |
configure fog according to cell
| void MWRender::RenderingManager::configureFog | ( | const float | density, |
| const Ogre::ColourValue & | colour | ||
| ) |
configure fog manually
| void MWRender::RenderingManager::disableLights | ( | bool | sun | ) |
| sun | whether or not to really disable the sunlight (otherwise just set diffuse to 0) |
| void MWRender::RenderingManager::enableLights | ( | bool | sun | ) |
| void MWRender::RenderingManager::enableTerrain | ( | bool | enable | ) |
| void MWRender::RenderingManager::frameStarted | ( | float | dt, |
| bool | paused | ||
| ) |
| MWRender::Actors & MWRender::RenderingManager::getActors | ( | ) | [private, virtual] |
Implements MWRender::RenderingInterface.
| Animation * MWRender::RenderingManager::getAnimation | ( | const MWWorld::Ptr & | ptr | ) |
| float MWRender::RenderingManager::getCameraDistance | ( | ) | const |
| void MWRender::RenderingManager::getInteriorMapPosition | ( | Ogre::Vector2 | position, |
| float & | nX, | ||
| float & | nY, | ||
| int & | x, | ||
| int & | y | ||
| ) |
| MWRender::Objects & MWRender::RenderingManager::getObjects | ( | ) | [private, virtual] |
Implements MWRender::RenderingInterface.
| OcclusionQuery* MWRender::RenderingManager::getOcclusionQuery | ( | ) | [inline] |
| float MWRender::RenderingManager::getTerrainHeightAt | ( | Ogre::Vector3 | worldPos | ) |
| void MWRender::RenderingManager::getTriangleBatchCount | ( | unsigned int & | triangles, |
| unsigned int & | batches | ||
| ) |
| Ogre::Viewport* MWRender::RenderingManager::getViewport | ( | ) | [inline] |
| bool MWRender::RenderingManager::isPositionExplored | ( | float | nX, |
| float | nY, | ||
| int | x, | ||
| int | y, | ||
| bool | interior | ||
| ) |
| void MWRender::RenderingManager::moveObject | ( | const MWWorld::Ptr & | ptr, |
| const Ogre::Vector3 & | position | ||
| ) |
| bool MWRender::RenderingManager::occlusionQuerySupported | ( | ) | [inline] |
| void MWRender::RenderingManager::playVideo | ( | const std::string & | name, |
| bool | allowSkipping | ||
| ) |
| void MWRender::RenderingManager::postRenderTargetUpdate | ( | const Ogre::RenderTargetEvent & | evt | ) |
| void MWRender::RenderingManager::preCellChange | ( | MWWorld::CellStore * | store | ) |
this event is fired immediately before changing cell
| void MWRender::RenderingManager::preRenderTargetUpdate | ( | const Ogre::RenderTargetEvent & | evt | ) |
| void MWRender::RenderingManager::processChangedSettings | ( | const Settings::CategorySettingVector & | settings | ) |
| void MWRender::RenderingManager::rebuildPtr | ( | const MWWorld::Ptr & | ptr | ) |
Currently for NPCs only. Rebuilds the NPC, updating their root model, animation sources, and equipment.
| void MWRender::RenderingManager::removeCell | ( | MWWorld::CellStore * | store | ) |
| void MWRender::RenderingManager::removeObject | ( | const MWWorld::Ptr & | ptr | ) |
| void MWRender::RenderingManager::removeWaterRippleEmitter | ( | const MWWorld::Ptr & | ptr | ) |
| void MWRender::RenderingManager::renderPlayer | ( | const MWWorld::Ptr & | ptr | ) |
| void MWRender::RenderingManager::requestMap | ( | MWWorld::CellStore * | cell | ) |
request the local map for a cell
| void MWRender::RenderingManager::rotateObject | ( | const MWWorld::Ptr & | ptr | ) |
Updates an object's rotation.
| void MWRender::RenderingManager::scaleObject | ( | const MWWorld::Ptr & | ptr, |
| const Ogre::Vector3 & | scale | ||
| ) |
| void MWRender::RenderingManager::setAmbientColour | ( | const Ogre::ColourValue & | colour | ) |
| void MWRender::RenderingManager::setAmbientMode | ( | ) | [private] |
| void MWRender::RenderingManager::setCameraDistance | ( | float | dist, |
| bool | adjust = false, |
||
| bool | override = true |
||
| ) |
| void MWRender::RenderingManager::setGlare | ( | bool | glare | ) |
| void MWRender::RenderingManager::setMenuTransparency | ( | float | val | ) | [private] |
| void MWRender::RenderingManager::setSunColour | ( | const Ogre::ColourValue & | colour | ) |
| void MWRender::RenderingManager::setSunDirection | ( | const Ogre::Vector3 & | direction | ) |
| void MWRender::RenderingManager::setupExternalRendering | ( | MWRender::ExternalRendering & | rendering | ) |
| void MWRender::RenderingManager::setupPlayer | ( | const MWWorld::Ptr & | ptr | ) |
| void MWRender::RenderingManager::setWaterHeight | ( | const float | height | ) |
| int MWRender::RenderingManager::skyGetMasserPhase | ( | ) | const |
| int MWRender::RenderingManager::skyGetSecundaPhase | ( | ) | const |
| void MWRender::RenderingManager::skySetDate | ( | int | day, |
| int | month | ||
| ) |
| void MWRender::RenderingManager::skySetHour | ( | double | hour | ) |
| void MWRender::RenderingManager::skySetMoonColour | ( | bool | red | ) |
| void MWRender::RenderingManager::sunDisable | ( | bool | real | ) |
| void MWRender::RenderingManager::sunEnable | ( | bool | real | ) |
| real | whether or not to really disable the sunlight (otherwise just set diffuse to 0) |
| void MWRender::RenderingManager::togglePlayerLooking | ( | bool | enable | ) | [inline] |
| void MWRender::RenderingManager::togglePOV | ( | ) | [inline] |
| void MWRender::RenderingManager::togglePreviewMode | ( | bool | enable | ) | [inline] |
| bool MWRender::RenderingManager::toggleRenderMode | ( | int | mode | ) |
| bool MWRender::RenderingManager::toggleVanityMode | ( | bool | enable | ) | [inline] |
| void MWRender::RenderingManager::update | ( | float | duration, |
| bool | paused | ||
| ) |
| void MWRender::RenderingManager::updateObjectCell | ( | const MWWorld::Ptr & | old, |
| const MWWorld::Ptr & | cur | ||
| ) |
Updates object rendering after cell change
| old | Object reference in previous cell |
| cur | Object reference in new cell |
| void MWRender::RenderingManager::updatePlayerPtr | ( | const MWWorld::Ptr & | ptr | ) |
Specifies an updated Ptr object for the player (used on cell change).
| void MWRender::RenderingManager::updateWaterRippleEmitterPtr | ( | const MWWorld::Ptr & | old, |
| const MWWorld::Ptr & | ptr | ||
| ) |
| bool MWRender::RenderingManager::vanityRotateCamera | ( | const float * | rot | ) |
| void MWRender::RenderingManager::waterAdded | ( | MWWorld::CellStore * | store | ) |
| void MWRender::RenderingManager::windowResized | ( | int | x, |
| int | y | ||
| ) | [protected, virtual] |
Implements OEngine::Render::WindowSizeListener.
Ogre::ColourValue MWRender::RenderingManager::mAmbientColor [private] |
int MWRender::RenderingManager::mAmbientMode [private] |
sh::Factory* MWRender::RenderingManager::mFactory [private] |
Ogre::ColourValue MWRender::RenderingManager::mFogColour [private] |
float MWRender::RenderingManager::mFogEnd [private] |
float MWRender::RenderingManager::mFogStart [private] |
GlobalMap* MWRender::RenderingManager::mGlobalMap [private] |
Ogre::SceneNode* MWRender::RenderingManager::mRootNode [private] |
Ogre::Light* MWRender::RenderingManager::mSun [private] |
bool MWRender::RenderingManager::mSunEnabled [private] |
1.7.6.1