OpenMW
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Base class for out of world rendering. More...
#include <externalrendering.hpp>
Public Member Functions | |
virtual void | setup (Ogre::SceneManager *sceneManager)=0 |
virtual | ~ExternalRendering () |
Base class for out of world rendering.
virtual MWRender::ExternalRendering::~ExternalRendering | ( | ) | [inline, virtual] |
virtual void MWRender::ExternalRendering::setup | ( | Ogre::SceneManager * | sceneManager | ) | [pure virtual] |