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OpenMW
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#include <savegamedialog.hpp>
Public Member Functions | |
| SaveGameDialog () | |
| virtual void | open () |
| void | setLoadOrSave (bool load) |
| void | onCancelButtonClicked (MyGUI::Widget *sender) |
| void | onOkButtonClicked (MyGUI::Widget *sender) |
Private Attributes | |
| MyGUI::ImageBox * | mScreenshot |
| MyGUI::ComboBox * | mCharacterSelection |
| MyGUI::EditBox * | mInfoText |
| MyGUI::Button * | mOkButton |
| MyGUI::Button * | mCancelButton |
| MyGUI::ListBox * | mSaveList |
| MyGUI::EditBox * | mSaveNameEdit |
| MyGUI::Widget * | mSpacer |
| void MWGui::SaveGameDialog::onCancelButtonClicked | ( | MyGUI::Widget * | sender | ) |
| void MWGui::SaveGameDialog::onOkButtonClicked | ( | MyGUI::Widget * | sender | ) |
| void MWGui::SaveGameDialog::open | ( | ) | [virtual] |
Reimplemented from MWGui::WindowModal.
| void MWGui::SaveGameDialog::setLoadOrSave | ( | bool | load | ) |
MyGUI::Button* MWGui::SaveGameDialog::mCancelButton [private] |
MyGUI::ComboBox* MWGui::SaveGameDialog::mCharacterSelection [private] |
MyGUI::EditBox* MWGui::SaveGameDialog::mInfoText [private] |
MyGUI::Button* MWGui::SaveGameDialog::mOkButton [private] |
MyGUI::ListBox* MWGui::SaveGameDialog::mSaveList [private] |
MyGUI::EditBox* MWGui::SaveGameDialog::mSaveNameEdit [private] |
MyGUI::ImageBox* MWGui::SaveGameDialog::mScreenshot [private] |
MyGUI::Widget* MWGui::SaveGameDialog::mSpacer [private] |
1.7.6.1