OpenMW
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#include <loadalch.hpp>
Classes | |
struct | ALDTstruct |
Public Member Functions | |
void | load (ESMReader &esm) |
void | save (ESMWriter &esm) const |
void | blank () |
Set record to default state (does not touch the ID). | |
Public Attributes | |
ALDTstruct | mData |
std::string | mId |
std::string | mName |
std::string | mModel |
std::string | mIcon |
std::string | mScript |
EffectList | mEffects |
Static Public Attributes | |
static unsigned int | sRecordId = REC_ALCH |
void ESM::Potion::blank | ( | ) |
Set record to default state (does not touch the ID).
void ESM::Potion::load | ( | ESMReader & | esm | ) |
void ESM::Potion::save | ( | ESMWriter & | esm | ) | const |
std::string ESM::Potion::mIcon |
std::string ESM::Potion::mId |
std::string ESM::Potion::mModel |
std::string ESM::Potion::mName |
std::string ESM::Potion::mScript |
unsigned int ESM::Potion::sRecordId = REC_ALCH [static] |