#include <loadweap.hpp>
List of all members.
Classes |
| struct | WPDTstruct |
Public Types |
| enum | Type {
ShortBladeOneHand = 0,
LongBladeOneHand = 1,
LongBladeTwoHand = 2,
BluntOneHand = 3,
BluntTwoClose = 4,
BluntTwoWide = 5,
SpearTwoWide = 6,
AxeOneHand = 7,
AxeTwoHand = 8,
MarksmanBow = 9,
MarksmanCrossbow = 10,
MarksmanThrown = 11,
Arrow = 12,
Bolt = 13
} |
| enum | Flags { Magical = 0x01,
Silver = 0x02
} |
Public Member Functions |
| void | load (ESMReader &esm) |
| void | save (ESMWriter &esm) const |
| void | blank () |
| | Set record to default state (does not touch the ID).
|
Public Attributes |
| WPDTstruct | mData |
| std::string | mId |
| std::string | mName |
| std::string | mModel |
| std::string | mIcon |
| std::string | mEnchant |
| std::string | mScript |
Static Public Attributes |
| static unsigned int | sRecordId = REC_WEAP |
Member Enumeration Documentation
- Enumerator:
| ShortBladeOneHand |
|
| LongBladeOneHand |
|
| LongBladeTwoHand |
|
| BluntOneHand |
|
| BluntTwoClose |
|
| BluntTwoWide |
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| SpearTwoWide |
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| AxeOneHand |
|
| AxeTwoHand |
|
| MarksmanBow |
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| MarksmanCrossbow |
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| MarksmanThrown |
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| Arrow |
|
| Bolt |
|
Member Function Documentation
Set record to default state (does not touch the ID).
Member Data Documentation
The documentation for this struct was generated from the following files: