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OpenMW
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In-game time stamp. More...
#include <timestamp.hpp>
Public Member Functions | |
| TimeStamp (float hour=0, int day=0) | |
| float | getHour () const |
| int | getDay () const |
| TimeStamp & | operator+= (double hours) |
Private Attributes | |
| float | mHour |
| int | mDay |
In-game time stamp.
This class is based on the global variables GameHour and DaysPassed.
| MWWorld::TimeStamp::TimeStamp | ( | float | hour = 0, |
| int | day = 0 |
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| ) | [explicit] |
hour [0, 23)
| day | >=0 |
| int MWWorld::TimeStamp::getDay | ( | ) | const |
| float MWWorld::TimeStamp::getHour | ( | ) | const |
| TimeStamp & MWWorld::TimeStamp::operator+= | ( | double | hours | ) |
| hours | >=0 |
int MWWorld::TimeStamp::mDay [private] |
float MWWorld::TimeStamp::mHour [private] |
1.7.6.1