OpenMW
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#include <animation.hpp>
Public Attributes | |
std::string | mModelName |
NifOgre::ObjectScenePtr | mObjects |
int | mEffectId |
bool | mLoop |
std::string | mBoneName |
std::string MWRender::Animation::EffectParams::mBoneName |
std::string MWRender::Animation::EffectParams::mModelName |