OpenMW
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#include <ogrenifloader.hpp>
Public Member Functions | |
ObjectScene (Ogre::SceneManager *sceneMgr) | |
~ObjectScene () | |
void | rotateBillboardNodes (Ogre::Camera *camera) |
Public Attributes | |
Ogre::Entity * | mSkelBase |
std::vector< Ogre::Entity * > | mEntities |
std::vector < Ogre::ParticleSystem * > | mParticles |
std::vector< Ogre::Light * > | mLights |
std::vector< Ogre::Node * > | mBillboardNodes |
Ogre::SceneManager * | mSceneMgr |
float | mMaxControllerLength |
std::map< int, TextKeyMap > | mTextKeys |
MaterialControllerManager | mMaterialControllerMgr |
std::vector< Ogre::Controller < Ogre::Real > > | mControllers |
NifOgre::ObjectScene::ObjectScene | ( | Ogre::SceneManager * | sceneMgr | ) | [inline] |
void NifOgre::ObjectScene::rotateBillboardNodes | ( | Ogre::Camera * | camera | ) |
std::vector<Ogre::Node*> NifOgre::ObjectScene::mBillboardNodes |
std::vector<Ogre::Controller<Ogre::Real> > NifOgre::ObjectScene::mControllers |
std::vector<Ogre::Entity*> NifOgre::ObjectScene::mEntities |
std::vector<Ogre::Light*> NifOgre::ObjectScene::mLights |
std::vector<Ogre::ParticleSystem*> NifOgre::ObjectScene::mParticles |
Ogre::SceneManager* NifOgre::ObjectScene::mSceneMgr |
Ogre::Entity* NifOgre::ObjectScene::mSkelBase |
std::map<int,TextKeyMap> NifOgre::ObjectScene::mTextKeys |