OpenMW
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#include <loadligh.hpp>
Classes | |
struct | LHDTstruct |
Public Types | |
enum | Flags { Dynamic = 0x001, Carry = 0x002, Negative = 0x004, Flicker = 0x008, Fire = 0x010, OffDefault = 0x020, FlickerSlow = 0x040, Pulse = 0x080, PulseSlow = 0x100 } |
Public Member Functions | |
void | load (ESMReader &esm) |
void | save (ESMWriter &esm) const |
void | blank () |
Set record to default state (does not touch the ID). | |
Public Attributes | |
LHDTstruct | mData |
std::string | mSound |
std::string | mScript |
std::string | mModel |
std::string | mIcon |
std::string | mName |
std::string | mId |
Static Public Attributes | |
static unsigned int | sRecordId = REC_LIGH |
enum ESM::Light::Flags |
void ESM::Light::blank | ( | ) |
Set record to default state (does not touch the ID).
void ESM::Light::load | ( | ESMReader & | esm | ) |
void ESM::Light::save | ( | ESMWriter & | esm | ) | const |
std::string ESM::Light::mIcon |
std::string ESM::Light::mId |
std::string ESM::Light::mModel |
std::string ESM::Light::mName |
std::string ESM::Light::mScript |
std::string ESM::Light::mSound |
unsigned int ESM::Light::sRecordId = REC_LIGH [static] |