OpenMW
|
Interface for widnow manager (implemented in MWGui) More...
#include <windowmanager.hpp>
Public Types | |
typedef std::vector< int > | SkillList |
Public Member Functions | |
WindowManager () | |
virtual | ~WindowManager () |
virtual void | update ()=0 |
virtual void | setNewGame (bool newgame)=0 |
virtual void | pushGuiMode (MWGui::GuiMode mode)=0 |
virtual void | popGuiMode ()=0 |
virtual void | removeGuiMode (MWGui::GuiMode mode)=0 |
can be anywhere in the stack | |
virtual void | updatePlayer ()=0 |
virtual MWGui::GuiMode | getMode () const =0 |
virtual bool | containsMode (MWGui::GuiMode) const =0 |
virtual bool | isGuiMode () const =0 |
virtual bool | isConsoleMode () const =0 |
virtual void | toggleVisible (MWGui::GuiWindow wnd)=0 |
virtual void | forceHide (MWGui::GuiWindow wnd)=0 |
virtual void | unsetForceHide (MWGui::GuiWindow wnd)=0 |
virtual void | disallowAll ()=0 |
Disallow all inventory mode windows. | |
virtual void | allow (MWGui::GuiWindow wnd)=0 |
Allow one or more windows. | |
virtual bool | isAllowed (MWGui::GuiWindow wnd) const =0 |
virtual MWGui::DialogueWindow * | getDialogueWindow ()=0 |
virtual MWGui::ContainerWindow * | getContainerWindow ()=0 |
virtual MWGui::InventoryWindow * | getInventoryWindow ()=0 |
virtual MWGui::BookWindow * | getBookWindow ()=0 |
virtual MWGui::ScrollWindow * | getScrollWindow ()=0 |
virtual MWGui::CountDialog * | getCountDialog ()=0 |
virtual MWGui::ConfirmationDialog * | getConfirmationDialog ()=0 |
virtual MWGui::TradeWindow * | getTradeWindow ()=0 |
virtual MWGui::SpellBuyingWindow * | getSpellBuyingWindow ()=0 |
virtual MWGui::TravelWindow * | getTravelWindow ()=0 |
virtual MWGui::SpellWindow * | getSpellWindow ()=0 |
virtual MWGui::Console * | getConsole ()=0 |
virtual MyGUI::Gui * | getGui () const =0 |
virtual void | wmUpdateFps (float fps, unsigned int triangleCount, unsigned int batchCount)=0 |
virtual void | setValue (const std::string &id, const MWMechanics::Stat< int > &value)=0 |
Set value for the given ID. | |
virtual void | setValue (int parSkill, const MWMechanics::Stat< float > &value)=0 |
virtual void | setValue (const std::string &id, const MWMechanics::DynamicStat< float > &value)=0 |
virtual void | setValue (const std::string &id, const std::string &value)=0 |
virtual void | setValue (const std::string &id, int value)=0 |
virtual void | setDrowningTimeLeft (float time)=0 |
virtual void | setPlayerClass (const ESM::Class &class_)=0 |
set current class of player | |
virtual void | configureSkills (const SkillList &major, const SkillList &minor)=0 |
configure skill groups, each set contains the skill ID for that group. | |
virtual void | setReputation (int reputation)=0 |
set the current reputation value | |
virtual void | setBounty (int bounty)=0 |
set the current bounty value | |
virtual void | updateSkillArea ()=0 |
update display of skills, factions, birth sign, reputation and bounty | |
virtual void | changeCell (MWWorld::CellStore *cell)=0 |
change the active cell | |
virtual void | setPlayerPos (const float x, const float y)=0 |
set player position in map space | |
virtual void | setPlayerDir (const float x, const float y)=0 |
set player view direction in map space | |
virtual void | setFocusObject (const MWWorld::Ptr &focus)=0 |
virtual void | setFocusObjectScreenCoords (float min_x, float min_y, float max_x, float max_y)=0 |
virtual void | setCursorVisible (bool visible)=0 |
virtual void | getMousePosition (int &x, int &y)=0 |
virtual void | getMousePosition (float &x, float &y)=0 |
virtual void | setDragDrop (bool dragDrop)=0 |
virtual bool | getWorldMouseOver ()=0 |
virtual void | toggleFogOfWar ()=0 |
virtual void | toggleFullHelp ()=0 |
show extra info in item tooltips (owner, script) | |
virtual bool | getFullHelp () const =0 |
virtual void | setInteriorMapTexture (const int x, const int y)=0 |
set the index of the map texture that should be used (for interiors) | |
virtual void | setDrowningBarVisibility (bool visible)=0 |
sets the visibility of the drowning bar | |
virtual void | setHMSVisibility (bool visible)=0 |
sets the visibility of the hud health/magicka/stamina bars | |
virtual void | setMinimapVisibility (bool visible)=0 |
sets the visibility of the hud minimap | |
virtual void | setWeaponVisibility (bool visible)=0 |
virtual void | setSpellVisibility (bool visible)=0 |
virtual void | setSneakVisibility (bool visible)=0 |
virtual void | activateQuickKey (int index)=0 |
virtual std::string | getSelectedSpell ()=0 |
virtual void | setSelectedSpell (const std::string &spellId, int successChancePercent)=0 |
virtual void | setSelectedEnchantItem (const MWWorld::Ptr &item)=0 |
virtual void | setSelectedWeapon (const MWWorld::Ptr &item)=0 |
virtual void | unsetSelectedSpell ()=0 |
virtual void | unsetSelectedWeapon ()=0 |
virtual void | showCrosshair (bool show)=0 |
virtual bool | getSubtitlesEnabled ()=0 |
virtual void | toggleHud ()=0 |
virtual void | disallowMouse ()=0 |
virtual void | allowMouse ()=0 |
virtual void | notifyInputActionBound ()=0 |
virtual void | addVisitedLocation (const std::string &name, int x, int y)=0 |
virtual void | removeDialog (OEngine::GUI::Layout *dialog)=0 |
Hides dialog and schedules dialog to be deleted. | |
virtual void | messageBox (const std::string &message, const std::vector< std::string > &buttons=std::vector< std::string >(), bool showInDialogueModeOnly=false)=0 |
virtual void | staticMessageBox (const std::string &message)=0 |
virtual void | removeStaticMessageBox ()=0 |
virtual void | enterPressed ()=0 |
virtual void | activateKeyPressed ()=0 |
virtual int | readPressedButton ()=0 |
returns the index of the pressed button or -1 if no button was pressed (->MessageBoxmanager->InteractiveMessageBox) | |
virtual void | onFrame (float frameDuration)=0 |
virtual std::map< int, MWMechanics::Stat< float > > | getPlayerSkillValues ()=0 |
virtual std::map< int, MWMechanics::Stat< int > > | getPlayerAttributeValues ()=0 |
virtual SkillList | getPlayerMinorSkills ()=0 |
virtual SkillList | getPlayerMajorSkills ()=0 |
virtual std::string | getGameSettingString (const std::string &id, const std::string &default_)=0 |
virtual void | processChangedSettings (const Settings::CategorySettingVector &changed)=0 |
virtual void | windowResized (int x, int y)=0 |
virtual void | executeInConsole (const std::string &path)=0 |
virtual void | enableRest ()=0 |
virtual bool | getRestEnabled ()=0 |
virtual bool | getJournalAllowed ()=0 |
virtual bool | getPlayerSleeping ()=0 |
virtual void | wakeUpPlayer ()=0 |
virtual void | showCompanionWindow (MWWorld::Ptr actor)=0 |
virtual void | startSpellMaking (MWWorld::Ptr actor)=0 |
virtual void | startEnchanting (MWWorld::Ptr actor)=0 |
virtual void | startRecharge (MWWorld::Ptr soulgem)=0 |
virtual void | startSelfEnchanting (MWWorld::Ptr soulgem)=0 |
virtual void | startTraining (MWWorld::Ptr actor)=0 |
virtual void | startRepair (MWWorld::Ptr actor)=0 |
virtual void | startRepairItem (MWWorld::Ptr item)=0 |
virtual void | showSoulgemDialog (MWWorld::Ptr item)=0 |
virtual void | frameStarted (float dt)=0 |
virtual void | changePointer (const std::string &name)=0 |
virtual void | setEnemy (const MWWorld::Ptr &enemy)=0 |
virtual const Translation::Storage & | getTranslationDataStorage () const =0 |
virtual void | setKeyFocusWidget (MyGUI::Widget *widget)=0 |
virtual Loading::Listener * | getLoadingScreen ()=0 |
virtual bool | getCursorVisible ()=0 |
Should the cursor be visible? | |
Private Member Functions | |
WindowManager (const WindowManager &) | |
not implemented | |
WindowManager & | operator= (const WindowManager &) |
not implemented |
Interface for widnow manager (implemented in MWGui)
typedef std::vector<int> MWBase::WindowManager::SkillList |
MWBase::WindowManager::WindowManager | ( | const WindowManager & | ) | [private] |
not implemented
MWBase::WindowManager::WindowManager | ( | ) | [inline] |
virtual MWBase::WindowManager::~WindowManager | ( | ) | [inline, virtual] |
Reimplemented in MWGui::WindowManager.
virtual void MWBase::WindowManager::activateKeyPressed | ( | ) | [pure virtual] |
Implemented in MWGui::WindowManager.
virtual void MWBase::WindowManager::activateQuickKey | ( | int | index | ) | [pure virtual] |
Implemented in MWGui::WindowManager.
virtual void MWBase::WindowManager::addVisitedLocation | ( | const std::string & | name, |
int | x, | ||
int | y | ||
) | [pure virtual] |
Implemented in MWGui::WindowManager.
virtual void MWBase::WindowManager::allow | ( | MWGui::GuiWindow | wnd | ) | [pure virtual] |
Allow one or more windows.
Implemented in MWGui::WindowManager.
virtual void MWBase::WindowManager::allowMouse | ( | ) | [pure virtual] |
Implemented in MWGui::WindowManager.
virtual void MWBase::WindowManager::changeCell | ( | MWWorld::CellStore * | cell | ) | [pure virtual] |
change the active cell
Implemented in MWGui::WindowManager.
virtual void MWBase::WindowManager::changePointer | ( | const std::string & | name | ) | [pure virtual] |
Implemented in MWGui::WindowManager.
virtual void MWBase::WindowManager::configureSkills | ( | const SkillList & | major, |
const SkillList & | minor | ||
) | [pure virtual] |
configure skill groups, each set contains the skill ID for that group.
Implemented in MWGui::WindowManager.
virtual bool MWBase::WindowManager::containsMode | ( | MWGui::GuiMode | ) | const [pure virtual] |
Implemented in MWGui::WindowManager.
virtual void MWBase::WindowManager::disallowAll | ( | ) | [pure virtual] |
Disallow all inventory mode windows.
Implemented in MWGui::WindowManager.
virtual void MWBase::WindowManager::disallowMouse | ( | ) | [pure virtual] |
Implemented in MWGui::WindowManager.
virtual void MWBase::WindowManager::enableRest | ( | ) | [pure virtual] |
Implemented in MWGui::WindowManager.
virtual void MWBase::WindowManager::enterPressed | ( | ) | [pure virtual] |
Implemented in MWGui::WindowManager.
virtual void MWBase::WindowManager::executeInConsole | ( | const std::string & | path | ) | [pure virtual] |
Implemented in MWGui::WindowManager.
virtual void MWBase::WindowManager::forceHide | ( | MWGui::GuiWindow | wnd | ) | [pure virtual] |
Implemented in MWGui::WindowManager.
virtual void MWBase::WindowManager::frameStarted | ( | float | dt | ) | [pure virtual] |
Implemented in MWGui::WindowManager.
virtual MWGui::BookWindow* MWBase::WindowManager::getBookWindow | ( | ) | [pure virtual] |
Implemented in MWGui::WindowManager.
virtual MWGui::ConfirmationDialog* MWBase::WindowManager::getConfirmationDialog | ( | ) | [pure virtual] |
Implemented in MWGui::WindowManager.
virtual MWGui::Console* MWBase::WindowManager::getConsole | ( | ) | [pure virtual] |
Implemented in MWGui::WindowManager.
virtual MWGui::ContainerWindow* MWBase::WindowManager::getContainerWindow | ( | ) | [pure virtual] |
Implemented in MWGui::WindowManager.
virtual MWGui::CountDialog* MWBase::WindowManager::getCountDialog | ( | ) | [pure virtual] |
Implemented in MWGui::WindowManager.
virtual bool MWBase::WindowManager::getCursorVisible | ( | ) | [pure virtual] |
Should the cursor be visible?
Implemented in MWGui::WindowManager.
virtual MWGui::DialogueWindow* MWBase::WindowManager::getDialogueWindow | ( | ) | [pure virtual] |
Implemented in MWGui::WindowManager.
virtual bool MWBase::WindowManager::getFullHelp | ( | ) | const [pure virtual] |
Implemented in MWGui::WindowManager.
virtual std::string MWBase::WindowManager::getGameSettingString | ( | const std::string & | id, |
const std::string & | default_ | ||
) | [pure virtual] |
Fetches a GMST string from the store, if there is no setting with the given ID or it is not a string the default string is returned.
id | Identifier for the GMST setting, e.g. "aName" |
default | Default value if the GMST setting cannot be used. |
Implemented in MWGui::WindowManager.
virtual MyGUI::Gui* MWBase::WindowManager::getGui | ( | ) | const [pure virtual] |
Implemented in MWGui::WindowManager.
virtual MWGui::InventoryWindow* MWBase::WindowManager::getInventoryWindow | ( | ) | [pure virtual] |
Implemented in MWGui::WindowManager.
virtual bool MWBase::WindowManager::getJournalAllowed | ( | ) | [pure virtual] |
Implemented in MWGui::WindowManager.
virtual Loading::Listener* MWBase::WindowManager::getLoadingScreen | ( | ) | [pure virtual] |
Implemented in MWGui::WindowManager.
virtual MWGui::GuiMode MWBase::WindowManager::getMode | ( | ) | const [pure virtual] |
Implemented in MWGui::WindowManager.
virtual void MWBase::WindowManager::getMousePosition | ( | int & | x, |
int & | y | ||
) | [pure virtual] |
Implemented in MWGui::WindowManager.
virtual void MWBase::WindowManager::getMousePosition | ( | float & | x, |
float & | y | ||
) | [pure virtual] |
Implemented in MWGui::WindowManager.
virtual std::map<int, MWMechanics::Stat<int> > MWBase::WindowManager::getPlayerAttributeValues | ( | ) | [pure virtual] |
Implemented in MWGui::WindowManager.
virtual SkillList MWBase::WindowManager::getPlayerMajorSkills | ( | ) | [pure virtual] |
Implemented in MWGui::WindowManager.
virtual SkillList MWBase::WindowManager::getPlayerMinorSkills | ( | ) | [pure virtual] |
Implemented in MWGui::WindowManager.
virtual std::map<int, MWMechanics::Stat<float> > MWBase::WindowManager::getPlayerSkillValues | ( | ) | [pure virtual] |
Implemented in MWGui::WindowManager.
virtual bool MWBase::WindowManager::getPlayerSleeping | ( | ) | [pure virtual] |
Implemented in MWGui::WindowManager.
virtual bool MWBase::WindowManager::getRestEnabled | ( | ) | [pure virtual] |
Implemented in MWGui::WindowManager.
virtual MWGui::ScrollWindow* MWBase::WindowManager::getScrollWindow | ( | ) | [pure virtual] |
Implemented in MWGui::WindowManager.
virtual std::string MWBase::WindowManager::getSelectedSpell | ( | ) | [pure virtual] |
Implemented in MWGui::WindowManager.
virtual MWGui::SpellBuyingWindow* MWBase::WindowManager::getSpellBuyingWindow | ( | ) | [pure virtual] |
Implemented in MWGui::WindowManager.
virtual MWGui::SpellWindow* MWBase::WindowManager::getSpellWindow | ( | ) | [pure virtual] |
Implemented in MWGui::WindowManager.
virtual bool MWBase::WindowManager::getSubtitlesEnabled | ( | ) | [pure virtual] |
Implemented in MWGui::WindowManager.
virtual MWGui::TradeWindow* MWBase::WindowManager::getTradeWindow | ( | ) | [pure virtual] |
Implemented in MWGui::WindowManager.
virtual const Translation::Storage& MWBase::WindowManager::getTranslationDataStorage | ( | ) | const [pure virtual] |
Implemented in MWGui::WindowManager.
virtual MWGui::TravelWindow* MWBase::WindowManager::getTravelWindow | ( | ) | [pure virtual] |
Implemented in MWGui::WindowManager.
virtual bool MWBase::WindowManager::getWorldMouseOver | ( | ) | [pure virtual] |
Implemented in MWGui::WindowManager.
virtual bool MWBase::WindowManager::isAllowed | ( | MWGui::GuiWindow | wnd | ) | const [pure virtual] |
Implemented in MWGui::WindowManager.
virtual bool MWBase::WindowManager::isConsoleMode | ( | ) | const [pure virtual] |
Implemented in MWGui::WindowManager.
virtual bool MWBase::WindowManager::isGuiMode | ( | ) | const [pure virtual] |
Implemented in MWGui::WindowManager.
virtual void MWBase::WindowManager::messageBox | ( | const std::string & | message, |
const std::vector< std::string > & | buttons = std::vector< std::string >() , |
||
bool | showInDialogueModeOnly = false |
||
) | [pure virtual] |
Implemented in MWGui::WindowManager.
virtual void MWBase::WindowManager::notifyInputActionBound | ( | ) | [pure virtual] |
Implemented in MWGui::WindowManager.
virtual void MWBase::WindowManager::onFrame | ( | float | frameDuration | ) | [pure virtual] |
Implemented in MWGui::WindowManager.
WindowManager& MWBase::WindowManager::operator= | ( | const WindowManager & | ) | [private] |
not implemented
virtual void MWBase::WindowManager::popGuiMode | ( | ) | [pure virtual] |
Implemented in MWGui::WindowManager.
virtual void MWBase::WindowManager::processChangedSettings | ( | const Settings::CategorySettingVector & | changed | ) | [pure virtual] |
Implemented in MWGui::WindowManager.
virtual void MWBase::WindowManager::pushGuiMode | ( | MWGui::GuiMode | mode | ) | [pure virtual] |
Implemented in MWGui::WindowManager.
virtual int MWBase::WindowManager::readPressedButton | ( | ) | [pure virtual] |
returns the index of the pressed button or -1 if no button was pressed (->MessageBoxmanager->InteractiveMessageBox)
Implemented in MWGui::WindowManager.
virtual void MWBase::WindowManager::removeDialog | ( | OEngine::GUI::Layout * | dialog | ) | [pure virtual] |
Hides dialog and schedules dialog to be deleted.
Implemented in MWGui::WindowManager.
virtual void MWBase::WindowManager::removeGuiMode | ( | MWGui::GuiMode | mode | ) | [pure virtual] |
can be anywhere in the stack
Implemented in MWGui::WindowManager.
virtual void MWBase::WindowManager::removeStaticMessageBox | ( | ) | [pure virtual] |
Implemented in MWGui::WindowManager.
virtual void MWBase::WindowManager::setBounty | ( | int | bounty | ) | [pure virtual] |
set the current bounty value
Implemented in MWGui::WindowManager.
virtual void MWBase::WindowManager::setCursorVisible | ( | bool | visible | ) | [pure virtual] |
Implemented in MWGui::WindowManager.
virtual void MWBase::WindowManager::setDragDrop | ( | bool | dragDrop | ) | [pure virtual] |
Implemented in MWGui::WindowManager.
virtual void MWBase::WindowManager::setDrowningBarVisibility | ( | bool | visible | ) | [pure virtual] |
sets the visibility of the drowning bar
Implemented in MWGui::WindowManager.
virtual void MWBase::WindowManager::setDrowningTimeLeft | ( | float | time | ) | [pure virtual] |
Set time left for the player to start drowning (update the drowning bar)
time | value from [0,20] |
Implemented in MWGui::WindowManager.
virtual void MWBase::WindowManager::setEnemy | ( | const MWWorld::Ptr & | enemy | ) | [pure virtual] |
Implemented in MWGui::WindowManager.
virtual void MWBase::WindowManager::setFocusObject | ( | const MWWorld::Ptr & | focus | ) | [pure virtual] |
Implemented in MWGui::WindowManager.
virtual void MWBase::WindowManager::setFocusObjectScreenCoords | ( | float | min_x, |
float | min_y, | ||
float | max_x, | ||
float | max_y | ||
) | [pure virtual] |
Implemented in MWGui::WindowManager.
virtual void MWBase::WindowManager::setHMSVisibility | ( | bool | visible | ) | [pure virtual] |
sets the visibility of the hud health/magicka/stamina bars
Implemented in MWGui::WindowManager.
virtual void MWBase::WindowManager::setInteriorMapTexture | ( | const int | x, |
const int | y | ||
) | [pure virtual] |
set the index of the map texture that should be used (for interiors)
Implemented in MWGui::WindowManager.
virtual void MWBase::WindowManager::setKeyFocusWidget | ( | MyGUI::Widget * | widget | ) | [pure virtual] |
Implemented in MWGui::WindowManager.
virtual void MWBase::WindowManager::setMinimapVisibility | ( | bool | visible | ) | [pure virtual] |
sets the visibility of the hud minimap
Implemented in MWGui::WindowManager.
virtual void MWBase::WindowManager::setNewGame | ( | bool | newgame | ) | [pure virtual] |
Implemented in MWGui::WindowManager.
virtual void MWBase::WindowManager::setPlayerClass | ( | const ESM::Class & | class_ | ) | [pure virtual] |
set current class of player
Implemented in MWGui::WindowManager.
virtual void MWBase::WindowManager::setPlayerDir | ( | const float | x, |
const float | y | ||
) | [pure virtual] |
set player view direction in map space
Implemented in MWGui::WindowManager.
virtual void MWBase::WindowManager::setPlayerPos | ( | const float | x, |
const float | y | ||
) | [pure virtual] |
set player position in map space
Implemented in MWGui::WindowManager.
virtual void MWBase::WindowManager::setReputation | ( | int | reputation | ) | [pure virtual] |
set the current reputation value
Implemented in MWGui::WindowManager.
virtual void MWBase::WindowManager::setSelectedEnchantItem | ( | const MWWorld::Ptr & | item | ) | [pure virtual] |
Implemented in MWGui::WindowManager.
virtual void MWBase::WindowManager::setSelectedSpell | ( | const std::string & | spellId, |
int | successChancePercent | ||
) | [pure virtual] |
Implemented in MWGui::WindowManager.
virtual void MWBase::WindowManager::setSelectedWeapon | ( | const MWWorld::Ptr & | item | ) | [pure virtual] |
Implemented in MWGui::WindowManager.
virtual void MWBase::WindowManager::setSneakVisibility | ( | bool | visible | ) | [pure virtual] |
Implemented in MWGui::WindowManager.
virtual void MWBase::WindowManager::setSpellVisibility | ( | bool | visible | ) | [pure virtual] |
Implemented in MWGui::WindowManager.
virtual void MWBase::WindowManager::setValue | ( | const std::string & | id, |
const MWMechanics::Stat< int > & | value | ||
) | [pure virtual] |
Set value for the given ID.
Implemented in MWGui::WindowManager.
virtual void MWBase::WindowManager::setValue | ( | int | parSkill, |
const MWMechanics::Stat< float > & | value | ||
) | [pure virtual] |
Implemented in MWGui::WindowManager.
virtual void MWBase::WindowManager::setValue | ( | const std::string & | id, |
const MWMechanics::DynamicStat< float > & | value | ||
) | [pure virtual] |
Implemented in MWGui::WindowManager.
virtual void MWBase::WindowManager::setValue | ( | const std::string & | id, |
const std::string & | value | ||
) | [pure virtual] |
Implemented in MWGui::WindowManager.
virtual void MWBase::WindowManager::setValue | ( | const std::string & | id, |
int | value | ||
) | [pure virtual] |
Implemented in MWGui::WindowManager.
virtual void MWBase::WindowManager::setWeaponVisibility | ( | bool | visible | ) | [pure virtual] |
Implemented in MWGui::WindowManager.
virtual void MWBase::WindowManager::showCompanionWindow | ( | MWWorld::Ptr | actor | ) | [pure virtual] |
Implemented in MWGui::WindowManager.
virtual void MWBase::WindowManager::showCrosshair | ( | bool | show | ) | [pure virtual] |
Implemented in MWGui::WindowManager.
virtual void MWBase::WindowManager::showSoulgemDialog | ( | MWWorld::Ptr | item | ) | [pure virtual] |
Implemented in MWGui::WindowManager.
virtual void MWBase::WindowManager::startEnchanting | ( | MWWorld::Ptr | actor | ) | [pure virtual] |
Implemented in MWGui::WindowManager.
virtual void MWBase::WindowManager::startRecharge | ( | MWWorld::Ptr | soulgem | ) | [pure virtual] |
Implemented in MWGui::WindowManager.
virtual void MWBase::WindowManager::startRepair | ( | MWWorld::Ptr | actor | ) | [pure virtual] |
Implemented in MWGui::WindowManager.
virtual void MWBase::WindowManager::startRepairItem | ( | MWWorld::Ptr | item | ) | [pure virtual] |
Implemented in MWGui::WindowManager.
virtual void MWBase::WindowManager::startSelfEnchanting | ( | MWWorld::Ptr | soulgem | ) | [pure virtual] |
Implemented in MWGui::WindowManager.
virtual void MWBase::WindowManager::startSpellMaking | ( | MWWorld::Ptr | actor | ) | [pure virtual] |
Implemented in MWGui::WindowManager.
virtual void MWBase::WindowManager::startTraining | ( | MWWorld::Ptr | actor | ) | [pure virtual] |
Implemented in MWGui::WindowManager.
virtual void MWBase::WindowManager::staticMessageBox | ( | const std::string & | message | ) | [pure virtual] |
Implemented in MWGui::WindowManager.
virtual void MWBase::WindowManager::toggleFogOfWar | ( | ) | [pure virtual] |
Implemented in MWGui::WindowManager.
virtual void MWBase::WindowManager::toggleFullHelp | ( | ) | [pure virtual] |
show extra info in item tooltips (owner, script)
Implemented in MWGui::WindowManager.
virtual void MWBase::WindowManager::toggleHud | ( | ) | [pure virtual] |
Implemented in MWGui::WindowManager.
virtual void MWBase::WindowManager::toggleVisible | ( | MWGui::GuiWindow | wnd | ) | [pure virtual] |
Implemented in MWGui::WindowManager.
virtual void MWBase::WindowManager::unsetForceHide | ( | MWGui::GuiWindow | wnd | ) | [pure virtual] |
Implemented in MWGui::WindowManager.
virtual void MWBase::WindowManager::unsetSelectedSpell | ( | ) | [pure virtual] |
Implemented in MWGui::WindowManager.
virtual void MWBase::WindowManager::unsetSelectedWeapon | ( | ) | [pure virtual] |
Implemented in MWGui::WindowManager.
virtual void MWBase::WindowManager::update | ( | ) | [pure virtual] |
Should be called each frame to update windows/gui elements. This could mean updating sizes of gui elements or opening new dialogs.
Implemented in MWGui::WindowManager.
virtual void MWBase::WindowManager::updatePlayer | ( | ) | [pure virtual] |
Implemented in MWGui::WindowManager.
virtual void MWBase::WindowManager::updateSkillArea | ( | ) | [pure virtual] |
update display of skills, factions, birth sign, reputation and bounty
Implemented in MWGui::WindowManager.
virtual void MWBase::WindowManager::wakeUpPlayer | ( | ) | [pure virtual] |
Implemented in MWGui::WindowManager.
virtual void MWBase::WindowManager::windowResized | ( | int | x, |
int | y | ||
) | [pure virtual] |
Implemented in MWGui::WindowManager.
virtual void MWBase::WindowManager::wmUpdateFps | ( | float | fps, |
unsigned int | triangleCount, | ||
unsigned int | batchCount | ||
) | [pure virtual] |
Implemented in MWGui::WindowManager.